aboutsummaryrefslogtreecommitdiff
path: root/src/mapblock.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
* Cleanup jthread and fix win32 buildsapier2013-12-011-1/+0
|
* Actually fix weatherkwolekr2013-11-171-1/+2
| | | | The real problem was that MapBlocks were not activated before getting sent to the client
* Weather: Clean up getHeat/getHumidity somewhatkwolekr2013-09-161-2/+1
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-2/+1
|
* Weather backward compatibilityproller2013-08-021-10/+33
|
* Fix warnings in mapblock.cppPilzAdam2013-07-281-5/+5
|
* Weather supportproller2013-07-271-1/+15
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-111-2/+2
|
* Update Copyright YearsSfan52013-02-241-1/+1
|
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
|
* Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola2012-11-261-0/+1
|
* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-041-1/+2
| | | | | - Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing
* Improve node timer format (map format version 25) and update mapformat.txtPerttu Ahola2012-07-241-5/+18
|
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-231-232/+10
|
* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-231-5/+3
|
* Implement node timersdarkrose2012-07-231-7/+7
|
* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-2/+3
|
* Update and fix doc/mapformat.txt; make current format more solid in mapblock.cppPerttu Ahola2012-06-081-5/+13
|
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-051-4/+4
| | | | GPLv2/later, by agreement of major contributors
* Add ignore_world_load_errors configuration option and provide better error ↵Perttu Ahola2012-06-041-2/+23
| | | | messages
* WIP node metadata, node timersKahrl2012-06-031-10/+28
|
* Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola2012-03-291-3/+21
| | | | until it is actually needed
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵Kahrl2012-03-151-84/+3
| | | | light, removed footprints
* Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix ↵Kahrl2012-01-221-4/+0
| | | | legacy_wallmounted
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-146/+391
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-121-0/+3
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Replace old active block random node modifying things with actual ↵Perttu Ahola2011-11-291-2/+5
| | | | ActiveBlockModifiers
* Add reason parameter to setModified and print it out to verbosestream when ↵Perttu Ahola2011-11-291-0/+2
| | | | saving block
* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola2011-11-291-21/+0
| | | | wrapper in old code
* Node definition namesPerttu Ahola2011-11-291-19/+110
|
* Remove content dependencies from mapblock.cppPerttu Ahola2011-11-291-21/+0
|
* GameDef compilesPerttu Ahola2011-11-291-20/+28
|
* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-291-5/+5
| | | | node/tool/item/whatever types
* Allocate MapBlock::m_node_metadata on heap to allow less header bloatPerttu Ahola2011-11-291-6/+8
|
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-291-0/+1
|
* mobv2Perttu Ahola2011-10-151-17/+9
|
* Saner block modification flag operation for not saving everything alwaysPerttu Ahola2011-10-121-1/+2
|
* fix server buildPerttu Ahola2011-07-251-0/+2
|
* Added a mapblock analyzing function for debugging use and fixed remaining ↵Perttu Ahola2011-07-241-0/+123
| | | | mapgen bugs
* merged fix to decapitated trees; other bugs now existsPerttu Ahola2011-07-241-1/+6
|\
| * Attempt to fix the big bug. Now server either stops sending map or mapgen ↵Perttu Ahola2011-07-211-1/+6
| | | | | | | | starts generating CONTENT_IGNORE.
* | extended content-type rangePerttu Ahola2011-07-231-12/+12
|/
* initial steps in doing content type extensionPerttu Ahola2011-07-021-44/+15
|
* fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-261-1/+1
|
* more reorganizing of map codePerttu Ahola2011-06-261-1/+1
|
* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-251-4/+18
| | | | (import from temporary git repo)
* Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-181-1/+3
|
* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-171-1702/+5
| | | | content_mapblock.{h,cpp}
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-171-0/+3
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-051-1/+2
|