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Server-optimized Minetest 5.6.0
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mapgen.h
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Author
Files
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2017-02-09
Perform mesh animation only once per frame.
Lars Hofhansl
1
-1
/
+1
2017-02-09
OpenAL sound: Use a simpler distance model
paramat
1
-2
/
+1
2017-02-09
No longer auto-generate a 'guest####' player name when name is empty
red-001
1
-4
/
+5
2017-02-08
Fix android build
Loic Blot
1
-0
/
+1
2017-02-08
Add ModMetadata API (#5131)
Loïc Blot
12
-12
/
+384
2017-02-07
Fix incompatibility of ItemStack.to_table() introduced by stack meta
rubenwardy
2
-15
/
+28
2017-02-07
Face shading: Add shade factor comments
paramat
1
-2
/
+9
2017-02-06
Add support for unix socket connection to redis (#5179)
Travis Burtrum
1
-1
/
+2
2017-02-05
Prevent SIGFPE on entity tile loading issue. (#5178)
Auke Kok
1
-0
/
+6
2017-02-05
Improve mesh shading (#5172)
numberZero
1
-6
/
+7
2017-02-04
Add per-stack descriptions using ItemStack Metadata
rubenwardy
2
-1
/
+10
2017-02-04
Add ItemStack key-value meta storage
rubenwardy
21
-123
/
+459
2017-02-04
Derive NodeMetaRef from MetaDataRef
rubenwardy
9
-232
/
+407
2017-02-04
Make NodeMetaRef::getmeta a non-static member
rubenwardy
2
-15
/
+15
2017-02-04
Derive NodeMetadata from Metadata
rubenwardy
6
-56
/
+135
2017-02-04
Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)
sfan5
1
-3
/
+8
2017-02-04
Mgv6: Add fallback node for gravel
paramat
1
-0
/
+2
2017-02-04
Mgv6: Add stairs to desert stone dungeons
paramat
2
-11
/
+16
2017-02-04
MapgenBasic node resolver: Various fixes
paramat
1
-5
/
+7
2017-02-03
Serverlist: Add ping indicators (#5164)
kilbith
8
-1
/
+29
2017-02-01
Tell on_punch to expect a return value
Duane Robertson
1
-1
/
+1
2017-02-01
Mgvalleys: Fix missing decorations and incorrect function order
paramat
1
-7
/
+7
2017-02-01
Fix anticheat resetting client position after the client is teleported
Ekdohibs
2
-4
/
+24
2017-01-31
Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. ...
Nathanaël Courant
1
-2
/
+2
2017-01-31
Fix fog weirdness (#5146)
numberZero
1
-1
/
+1
2017-01-30
Plantlike visual scale: Send sqrt(visual_scale) to old clients
paramat
2
-3
/
+9
2017-01-30
Add multiply texture modifier
sapier
2
-2
/
+58
2017-01-30
Use fabs() instead of abs() (#5141)
Dániel Juhász
1
-2
/
+2
2017-01-30
Re-add halo highlight (#5130)
Dániel Juhász
1
-0
/
+5
2017-01-30
Add console height setting (#5136)
Ezhh
4
-1
/
+10
2017-01-29
Rename height to scale for openConsole() (#5139)
Zeno-
3
-7
/
+11
2017-01-28
Fix AIX threading build
ShadowNinja
1
-1
/
+1
2017-01-28
Fix synchronization issue at thread start
ShadowNinja
5
-2
/
+27
2017-01-28
from_table: Fix crash for missing inventory or field
SmallJoker
2
-20
/
+29
2017-01-28
Make entity on_punch have same signature and behaviour as player on_punch
sapier
4
-23
/
+33
2017-01-28
Plantlike: Fix visual_scale being applied squared (#5115)
Paramat
1
-2
/
+0
2017-01-27
Implement player attribute backend (#4155)
Loïc Blot
9
-6
/
+128
2017-01-26
Dungeongen: Fix selection of diagonal corridors
paramat
1
-1
/
+1
2017-01-26
Dungeons: Add nodebox stairs to desert and sandstone dungeons
paramat
2
-2
/
+4
2017-01-27
Fix after hardware node coloring (#5114)
Dániel Juhász
2
-6
/
+6
2017-01-25
Dungeongen: Fix out-of-voxelmanip access segfault
paramat
1
-4
/
+6
2017-01-25
Block spam messages before calling on_chatmessage callbacks (#4805)
rubenwardy
1
-19
/
+20
2017-01-24
Add smooth lighting for all nodes
number Zero
3
-129
/
+396
2017-01-24
Wrap to positive degree values (#5106)
raymoo
1
-1
/
+1
2017-01-24
Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...
sfan5
1
-0
/
+2
2017-01-23
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
paramat
3
-4
/
+3
2017-01-23
Dungeons: Support nodebox stairs wider than 1 node
paramat
1
-8
/
+16
2017-01-23
core: Add dir_to_yaw and yaw_to_dir helpers
Auke Kok
2
-0
/
+12
2017-01-23
Vector: Add vector.sort(a, b): return box edges
Auke Kok
2
-0
/
+6
2017-01-23
Add hardware node coloring. Includes:
Dániel Juhász
27
-554
/
+1207
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