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* Biomes: Add vertical biome blend (#6853)Paramat2018-01-052-10/+28
| | | | Add 'vertical blend' parameter to biome registration that defines how many nodes above the biome's 'y max' limit the blend will extend.
* Mgv7 floatlands: Add exponent parameterparamat2018-01-032-37/+44
| | | | | Allows more control over shape of floatland mountain terrain. Terrain shape is unchanged.
* Use std::vector instead of dynamic C-Array (#6744)adrido2017-12-103-23/+14
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* Stratum ore: Add option for a constant thickness stratumparamat2017-11-192-5/+16
| | | | | Add a 'stratum thickness' integer parameter, as an alternative to providing a 2nd noise parameter for thickness variation.
* Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat2017-11-171-1/+10
| | | | | | No longer decide placement on 'buildable_to' parameter. Dust nodes only look acceptable placed on cubic nodes. Modders may not want to make their plantlike decorations 'buildable_to'.
* Move files to subdirectories (#6599)Vitaliy2017-11-0833-0/+11648
* Move files around