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path: root/src/mapgen_singlenode.cpp (follow)
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* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-1/+1
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-031-3/+2
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-2/+0
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* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-271-2/+4
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* Fix black tree leaves, reduce above-ground cave shadowskwolekr2013-04-071-1/+2
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* Fix last singlenode modificationkwolekr2013-03-291-7/+8
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* Don't replace existing nodes in singlenode mapgenkwolekr2013-03-291-6/+11
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* Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵Perttu Ahola2013-03-221-0/+96
defaults to air