Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 | 1 | -12/+0 |
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* | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | 2015-03-07 | 1 | -0/+1 |
| | | | | NDEBUG is defined), replace those usages with persistent alternatives | ||||
* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 | 1 | -2/+1 |
| | | | | | | | | | | | The cause of a single light source seemingly being lit without spread was due to its creation in the +Y mapblock boundary layer during map generation, which was ignored as the overtop. This overtop explicitly needs to be omitted during sunlight propagation, however. To accomplish this, Mapgen::calcLighting() was split into separate functions taking separate parameters. Additionally, do not diminish light too early during spread. This fixes the output inconsistency between Map::updateLighting and Mapgen::calcLighting. | ||||
* | Fix some lingering code style issues | kwolekr | 2014-12-29 | 1 | -5/+10 |
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* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 | 1 | -0/+2 |
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* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 | 1 | -6/+7 |
| | | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | ||||
* | mapgen: Resolve nodes in ctor rather than makeChunk | kwolekr | 2014-10-30 | 1 | -5/+9 |
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* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 | 1 | -1/+1 |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | ||||
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 | 1 | -3/+2 |
| | | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | ||||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -2/+0 |
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* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 | 1 | -2/+4 |
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* | Fix black tree leaves, reduce above-ground cave shadows | kwolekr | 2013-04-07 | 1 | -1/+2 |
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* | Fix last singlenode modification | kwolekr | 2013-03-29 | 1 | -7/+8 |
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* | Don't replace existing nodes in singlenode mapgen | kwolekr | 2013-03-29 | 1 | -6/+11 |
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* | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵ | Perttu Ahola | 2013-03-22 | 1 | -0/+96 |
defaults to air |