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* Biomes: Make biome heat and humidity noise parameters user-configurablekwolekr2014-12-091-2/+2
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* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-13/+13
| | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups
* Mapgen V5: Fix use of uninitialized value in ctorkwolekr2014-12-071-2/+2
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* Rewrite generate notification mechanismkwolekr2014-12-061-32/+24
| | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files
* Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth ↵paramat2014-12-031-8/+16
| | | | of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack
* Mgv5 1 up 1 down overgeneration for biome surface continuityparamat2014-11-201-16/+18
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* Mgv5 get ground level at point function. Fast spawn player versionparamat2014-11-201-4/+37
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* Fix warnings and other misc. minor changeskwolekr2014-11-141-6/+2
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* Mapgen v7: Fix uninitialized spflagskwolekr2014-11-121-5/+5
| | | | Mapgen v5: Fix minor style issue
* Add Generator Element Management frameworkkwolekr2014-11-121-11/+5
| | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager
* Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat2014-11-091-18/+21
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* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵paramat2014-11-081-0/+496
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