Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 | 1 | -2/+1 | |
| | | | | | | | | | | | The cause of a single light source seemingly being lit without spread was due to its creation in the +Y mapblock boundary layer during map generation, which was ignored as the overtop. This overtop explicitly needs to be omitted during sunlight propagation, however. To accomplish this, Mapgen::calcLighting() was split into separate functions taking separate parameters. Additionally, do not diminish light too early during spread. This fixes the output inconsistency between Map::updateLighting and Mapgen::calcLighting. | |||||
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 | 1 | -3/+9 | |
| | | | | | | Use/add stone_surface_max_y to speed-optimise/guide dungeon generation MgV7: Don't let mountain terrain chop dungeons at mapchunk borders Make mountain terrain update stone_surface_max_y for caves in mountains | |||||
* | Fix some lingering code style issues | kwolekr | 2014-12-29 | 1 | -11/+22 | |
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* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 | 1 | -1/+1 | |
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* | Biome API: Add shore top and shore filler nodes, underwater node, water top ↵ | paramat | 2014-12-28 | 1 | -18/+24 | |
| | | | | node. Add water top depth and shore height parameters. Remove water dust node | |||||
* | Re-add hacky fix for underwater grass, to fix mgv7 user's biomes | paramat | 2014-12-20 | 1 | -10/+12 | |
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* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 | 1 | -5/+5 | |
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* | Clean up Noise macros | kwolekr | 2014-12-11 | 1 | -1/+1 | |
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* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 | 1 | -4/+0 | |
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* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 | 1 | -3/+3 | |
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* | Biomes: Make biome heat and humidity noise parameters user-configurable | kwolekr | 2014-12-09 | 1 | -2/+2 | |
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* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 | 1 | -13/+13 | |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||||
* | Mapgen V5: Fix use of uninitialized value in ctor | kwolekr | 2014-12-07 | 1 | -2/+2 | |
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* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 | 1 | -32/+24 | |
| | | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | |||||
* | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth ↵ | paramat | 2014-12-03 | 1 | -8/+16 | |
| | | | | of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack | |||||
* | Mgv5 1 up 1 down overgeneration for biome surface continuity | paramat | 2014-11-20 | 1 | -16/+18 | |
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* | Mgv5 get ground level at point function. Fast spawn player version | paramat | 2014-11-20 | 1 | -4/+37 | |
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* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 | 1 | -6/+2 | |
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* | Mapgen v7: Fix uninitialized spflags | kwolekr | 2014-11-12 | 1 | -5/+5 | |
| | | | | Mapgen v5: Fix minor style issue | |||||
* | Add Generator Element Management framework | kwolekr | 2014-11-12 | 1 | -11/+5 | |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||||
* | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat | 2014-11-09 | 1 | -18/+21 | |
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* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 | 1 | -0/+496 | |
blobs |