Commit message (Collapse) | Author | Age | Files | Lines | |
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* | 6d facedir | RealBadAngel | 2013-03-23 | 1 | -17/+119 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 | 1 | -1/+1 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 | 1 | -1/+1 |
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* | darkrose should work at a nuclear power plant. | Perttu Ahola | 2012-07-24 | 1 | -1/+3 |
| | | | | It'd take years to figure out what caused the accident. | ||||
* | Fix map deserialization and remove old serialization code | Perttu Ahola | 2012-07-23 | 1 | -83/+28 |
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* | Increase node id/param0 to 16 bits, leaving param2 always with 8 bits | darkrose | 2012-07-23 | 1 | -23/+67 |
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* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 | 1 | -0/+91 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 | 1 | -1/+1 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -1/+3 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 |
| | | | | GPLv2/later, by agreement of major contributors | ||||
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵ | Kahrl | 2012-03-15 | 1 | -112/+0 |
| | | | | light, removed footprints | ||||
* | Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix ↵ | Kahrl | 2012-01-22 | 1 | -8/+8 |
| | | | | legacy_wallmounted | ||||
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 | 1 | -168/+252 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||||
* | MapNode constructor to allow ndef+name | Perttu Ahola | 2011-11-29 | 1 | -0/+14 |
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* | Node definition names | Perttu Ahola | 2011-11-29 | 1 | -6/+1 |
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* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 | 1 | -55/+1 |
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* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 | 1 | -0/+2 |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -53/+41 |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 | 1 | -5/+5 |
| | | | | node/tool/item/whatever types | ||||
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 | 1 | -153/+124 |
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* | Fix water-glass and water-lava surfaces | Perttu Ahola | 2011-11-08 | 1 | -0/+51 |
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* | Make CONTENT_IGNORE to not block the view when occlusion culling | Perttu Ahola | 2011-11-03 | 1 | -0/+3 |
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* | Automate texture listing for texture atlas making | Perttu Ahola | 2011-10-18 | 1 | -0/+2 |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 1 | -1/+11 |
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* | lava! | Perttu Ahola | 2011-08-15 | 1 | -2/+3 |
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* | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola | 2011-07-31 | 1 | -1/+1 |
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* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -42/+50 |
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* | Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ↵ | Perttu Ahola | 2011-07-22 | 1 | -15/+23 |
| | | | | already fucked up maps are now loaded correctly. | ||||
* | Fixed small error in mapnode.cpp (didn't cause any harm though) | Perttu Ahola | 2011-07-22 | 1 | -1/+3 |
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* | initial steps in doing content type extension | Perttu Ahola | 2011-07-02 | 1 | -2/+90 |
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* | fixed bug in inventory textures caused from better handling of unknown blocks | Perttu Ahola | 2011-06-27 | 1 | -1/+0 |
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* | better handling of unknown blocks on client | Perttu Ahola | 2011-06-27 | 1 | -0/+12 |
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* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵ | Perttu Ahola | 2011-06-17 | 1 | -0/+50 |
| | | | | content_mapblock.{h,cpp} | ||||
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 | 1 | -249/+8 |
| | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||||
* | A very poor (but better than nothing) inventory icon for fences | Ciaran Gultnieks | 2011-05-24 | 1 | -0/+1 |
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* | Merged CiaranG's fence and fixed two things | Perttu Ahola | 2011-05-24 | 1 | -0/+8 |
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| * | Added fences (but still needs an icon or something to display in inventory) | Ciaran Gultnieks | 2011-05-24 | 1 | -0/+7 |
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* | | Some work-in-progress stuff and many comment updates | Perttu Ahola | 2011-05-22 | 1 | -0/+3 |
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* | fixed a small memory leak in mapnode.cpp | Perttu Ahola | 2011-05-21 | 1 | -0/+2 |
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* | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 | 1 | -1/+11 |
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* | added cobblestone to the texture atlas | Perttu Ahola | 2011-04-29 | 1 | -0/+1 |
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* | updated menu a bit, and some other small fixes | Perttu Ahola | 2011-04-24 | 1 | -0/+3 |
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* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 | 1 | -2/+21 |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | ||||
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 | 1 | -0/+1 |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 | 1 | -0/+2 |
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* | initial chest metadata | Perttu Ahola | 2011-04-04 | 1 | -8/+47 |
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* | fully implemented the sign with the new framework | Perttu Ahola | 2011-04-04 | 1 | -1/+1 |
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* | Node metadata framework | Perttu Ahola | 2011-04-04 | 1 | -0/+2 |
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* | commit before some more radical changes | Perttu Ahola | 2011-04-03 | 1 | -0/+20 |
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* | Some fiddling around with fog... not much changed | Perttu Ahola | 2011-02-14 | 1 | -0/+1 |
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