Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 | 1 | -14/+28 |
| | |||||
* | Fix structs being declared as classes | Giuseppe Bilotta | 2011-12-01 | 1 | -1/+1 |
| | | | | | | Some compilers complain when a class is declared as a struct or vice versa. Fix by making sure that the correct tag is used both in declaration and definition. | ||||
* | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | 2011-11-29 | 1 | -5/+6 |
| | |||||
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 | 1 | -1/+5 |
| | |||||
* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -1/+3 |
| | |||||
* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 | 1 | -2/+3 |
| | | | | node/tool/item/whatever types | ||||
* | New kind of tool speed and wear calculation thingy | Perttu Ahola | 2011-11-29 | 1 | -49/+41 |
| | |||||
* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -1/+1 |
| | |||||
* | Updated comments | Perttu Ahola | 2011-06-17 | 1 | -1/+1 |
| | |||||
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 | 1 | -9/+15 |
| | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||||
* | better debug output in segfaults and stack overflows in windows | Perttu Ahola | 2010-12-27 | 1 | -1/+0 |
| | |||||
* | minecraft-like crafting | Perttu Ahola | 2010-12-25 | 1 | -0/+98 |