Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix screen flickering black when rendering to texture | Jürgen Doser | 2012-12-06 | 1 | -2/+2 |
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* | Revert "Don't leak textures all over the place" | Perttu Ahola | 2012-11-25 | 1 | -3/+0 |
| | | | | | | | | This causes textures to be deleted before they are no longer accessed, resulting in a segmentation fault. This needs to be rewritten in such a way that textures are deleted when the client disconnects from a server. This reverts commit 41c00e87d42580881d8c7001f39014814e3b55f2. | ||||
* | Don't leak textures all over the place | Kahrl | 2012-11-02 | 1 | -0/+3 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 |
| | | | | GPLv2/later, by agreement of major contributors | ||||
* | mesh: warn only once about render-to-target not being supported | Jonathan Neuschäfer | 2012-02-24 | 1 | -2/+7 |
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* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -0/+117 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||||
* | inventorycube: use all three specified textures; also moved mesh creation / ↵ | Kahrl | 2011-12-03 | 1 | -0/+362 |
modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube |