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* Fix flowing water being always opaquePerttu Ahola2011-11-291-0/+3
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* Node definitions transferPerttu Ahola2011-11-291-1/+5
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* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-291-6/+309
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* Clean morePerttu Ahola2011-11-291-53/+0
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* Prepare more for node definition serializationPerttu Ahola2011-11-291-15/+28
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* Better node texture generationPerttu Ahola2011-11-291-42/+67
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* Update inventory texture tooPerttu Ahola2011-11-291-0/+6
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* Properly update textures in node definitionsPerttu Ahola2011-11-291-1/+6
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* Make possible and do update textures in node definitions after late texture ↵Perttu Ahola2011-11-291-0/+15
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* GameDef compilesPerttu Ahola2011-11-291-0/+175