Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Digging time groups WIP | Perttu Ahola | 2012-03-10 | 1 | -11/+16 | |
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* | Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix ↵ | Kahrl | 2012-01-22 | 1 | -0/+2 | |
| | | | | legacy_wallmounted | |||||
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 | 1 | -20/+13 | |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | |||||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -139/+60 | |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||||
* | Make ToolItem and MaterialItem to convert names by aliases at creation time ↵ | Perttu Ahola | 2011-12-04 | 1 | -8/+9 | |
| | | | | too (necessary for eg. crafting) | |||||
* | Modify a commit in tooldef.cpp and nodedef.cpp | Perttu Ahola | 2011-12-04 | 1 | -1/+1 | |
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* | Add serialization for node aliases to let client show inventory images correctly | Perttu Ahola | 2011-12-04 | 1 | -0/+20 | |
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* | Node definition aliases | Perttu Ahola | 2011-12-03 | 1 | -1/+34 | |
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* | Allow digging unknown nodes | Perttu Ahola | 2011-12-03 | 1 | -0/+2 | |
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* | Fix non-fancy leaves not making faces with water | Perttu Ahola | 2011-12-01 | 1 | -1/+1 | |
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* | Make non-fancy leaf texture to go in texture atlas too | Perttu Ahola | 2011-12-01 | 1 | -2/+2 | |
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* | Remove +"^[forcesingle" from ContentFeatures::setInventoryTexture, because ↵ | Perttu Ahola | 2011-12-01 | 1 | -1/+1 | |
| | | | | 1) it was not used, 2) if it will be used, it won't need to do that anymore | |||||
* | Fix texture atlas not being created correctly | Perttu Ahola | 2011-12-01 | 1 | -1/+2 | |
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* | Fix liquid source backface culling (was not turned off) | Perttu Ahola | 2011-11-29 | 1 | -0/+1 | |
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* | Make node definitions available to Lua | Perttu Ahola | 2011-11-29 | 1 | -0/+3 | |
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* | Add node definitions in Lua and do not use content_mapnode_init anymore ↵ | Kahrl | 2011-11-29 | 1 | -5/+0 | |
| | | | | (except in test.cpp) | |||||
* | Modify CONTENT_AIR and CONTENT_IGNORE handling in nodedef.cpp | Perttu Ahola | 2011-11-29 | 1 | -2/+14 | |
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* | Make liquid_alternative_* to be strings | Perttu Ahola | 2011-11-29 | 1 | -10/+11 | |
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* | Store metadata as metadata name in node definition | Perttu Ahola | 2011-11-29 | 1 | -13/+3 | |
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* | Add texture modifier [brighten and modify [toalpha to modify existing ↵ | Perttu Ahola | 2011-11-29 | 1 | -2/+2 | |
| | | | | texture, not read a new base | |||||
* | Mess up with node definitions to make CONTENT_IGNORE be correctly ↵ | Perttu Ahola | 2011-11-29 | 1 | -3/+15 | |
| | | | | interpreted when creating meshes | |||||
* | Optimize map generator for the dynamic content ids a bit | Perttu Ahola | 2011-11-29 | 1 | -0/+6 | |
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* | Fix another silly mistake making CONTENT_IGNORE definition not being what it ↵ | Perttu Ahola | 2011-11-29 | 1 | -1/+1 | |
| | | | | should | |||||
* | Improved MaterialItem (stores nodename) | Perttu Ahola | 2011-11-29 | 1 | -0/+6 | |
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* | Node definition names | Perttu Ahola | 2011-11-29 | 1 | -14/+99 | |
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* | Add name field to ContentFeatures | Perttu Ahola | 2011-11-29 | 1 | -7/+6 | |
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* | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | 2011-11-29 | 1 | -1/+7 | |
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* | Move cook result properly to ContentFeatures | Perttu Ahola | 2011-11-29 | 1 | -0/+5 | |
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* | Clean nodefeat and content_mapnode a bit | Perttu Ahola | 2011-11-29 | 1 | -2/+32 | |
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* | Fix flowing water being always opaque | Perttu Ahola | 2011-11-29 | 1 | -0/+3 | |
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* | Node definitions transfer | Perttu Ahola | 2011-11-29 | 1 | -1/+5 | |
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* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 | 1 | -6/+309 | |
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* | Clean more | Perttu Ahola | 2011-11-29 | 1 | -53/+0 | |
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* | Prepare more for node definition serialization | Perttu Ahola | 2011-11-29 | 1 | -15/+28 | |
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* | Better node texture generation | Perttu Ahola | 2011-11-29 | 1 | -42/+67 | |
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* | Update inventory texture too | Perttu Ahola | 2011-11-29 | 1 | -0/+6 | |
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* | Properly update textures in node definitions | Perttu Ahola | 2011-11-29 | 1 | -1/+6 | |
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* | Make possible and do update textures in node definitions after late texture ↵ | Perttu Ahola | 2011-11-29 | 1 | -0/+15 | |
| | | | | atlas making | |||||
* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -0/+175 | |