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* Recalculate normals for cached meshes.RealBadAngel2014-10-211-11/+23
* Fix some indentation in nodedef.cppKahrl2014-10-201-5/+5
* Fix memory leak caused by mesh nodes (and nodeboxes)Kahrl2014-10-201-0/+6
* Custom collision boxes node property.RealBadAngel2014-10-191-0/+3
* Add meshnode drawtype.RealBadAngel2014-10-181-2/+46
* Fix special tile backspace cullingkwolekr2014-10-031-5/+6
* Fix broken plantlike drawtype.RealBadAngel2014-10-031-5/+6
* Fix misc. style issueskwolekr2014-10-031-2/+4
* Clean up nodedef.cppkwolekr2014-10-031-540/+562
* Add optional framed glasslike drawtypeBlockMen2014-10-021-0/+10
* Add firelike drawtypeTriBlade92014-09-211-0/+2
* Split settings into seperate source and header filesShadowNinja2014-09-211-1/+2
* Allow use all 6 faces for special tiles.RealBadAngel2014-08-251-26/+129
* Speedup mapblock_meshRealBadAngel2014-07-171-24/+41
* Fix errors/warnings reported by valgrindsfan52014-07-061-3/+2
* Unite nodes shaders.RealBadAngel2014-06-151-4/+20
* Shaders rework.RealBadAngel2013-12-031-3/+10
* Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ...kwolekr2013-11-291-17/+18
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-061-1/+1
* Leveled nodebox backward compatibilityproller2013-08-021-8/+13
* Weather supportproller2013-07-271-0/+1
* Bump protocol versionPilzAdam2013-07-201-5/+5
* Add liquid_range to nodedefPilzAdam2013-07-201-0/+3
* Change ContentFeatures array to a vectorKahrl2013-07-141-85/+114
* Leveled nodeboxproller2013-07-131-2/+5
* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-021-9/+10
* Add drowningPilzAdam2013-06-191-0/+3
* Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-241-0/+4
* Add option to use texture alpha channelkwolekr2013-04-231-9/+5
* unkn own block -> unkn own nodekhonkhortisan2013-04-051-1/+1
* Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixeskwolekr2013-03-301-0/+1
* Optimize CNodeDefManager::getIdskwolekr2013-03-301-0/+36
* Move rightclickable to the proper placePilzAdam2013-03-231-2/+2
* Include backface_culling flag in serialization format for TileDefsJürgen Doser2013-03-231-8/+13
* Update Copyright YearsSfan52013-02-241-1/+1
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Disable placement prediction for nodes that use on_rightclickJeija2013-02-191-0/+3
* Disable backface culling for drawtype plantlike and only draw 2 faces instead...Jürgen Doser2013-02-101-1/+4
* The new mapgen, noise functions, et al.kwolekr2013-01-211-5/+5
* Fix tile MaterialType to make sense and make lava surface be shader'd lower l...Perttu Ahola2012-12-021-8/+17
* Support serialization of protocol 13 ContentFeaturesPerttu Ahola2012-11-291-112/+184
* Proper versioning of new network-serialized stuffPerttu Ahola2012-11-261-54/+109
* Update ContentFeatures serialization format now as PROTOCOL_VERSION was changedPerttu Ahola2012-11-251-4/+4
* Fix more things I forgot for attached players. Such players will now properly...MirceaKitsune2012-11-251-2/+0
* Fix some remaining issues with attachments, now they work. Tested with object...MirceaKitsune2012-11-251-0/+2
* Fix unnecessary network protocol incompatibility in ContentFeaturesPerttu Ahola2012-11-081-2/+6
* Add liquid_renewable property.Ilya Zhuravlev2012-09-071-0/+3
* Fix black display inside opaque waterMatthew I2012-08-311-2/+0
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-231-20/+3
* Increment protocol versionPerttu Ahola2012-06-171-16/+6