aboutsummaryrefslogtreecommitdiff
path: root/src/nodemetadata.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2017-12-22Fix error if setting menu_last_game is not a valid gamenOOb31671-11/+14
2017-12-22Fix undefined behaviour on getting pointer to data in empty vectornOOb31671-1/+1
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2017-12-21Fix wrong scrolling (#6809)Vitaliy1-7/+4
2017-12-21Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2-41/+38
vector.direction() now returns a normalised vector with direction p1 to p2.
2017-12-17Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin2-2/+8
Default value is used when the setting key is not found in the config file. If default value is not set, 'nil' is returned. #6188
2017-12-17Adjust default console heightEzhh3-3/+3
#6797
2017-12-16Give subgames the ability to disallow specific mapgens (#6792)Ezhh3-15/+47
2017-12-16Fix items turning black (#6780)Vitaliy1-4/+0
2017-12-16Change Normal Map setting to be less ambigousTre1-2/+2
2017-12-14Zoom: Add 'disabled by game or mod' messageparamat1-0/+11
2017-12-14Minimap messages: Improve 'disabled by server' messageparamat1-1/+1
2017-12-14Add callback to preserve node metadata as item metadataashtrayoz3-1/+36
2017-12-14Chat: Remove prompt history duplicates (#6762)SmallJoker1-4/+13
2017-12-14directiontables: Fix MSVC compiler error (#6785)adrido1-1/+1
2017-12-12Update light decoding table size (#6696)Vitaliy2-13/+12
Fix old undiminish_light bug
2017-12-12Builtin: Fix handle_node_drops crash with nil diggerSmallJoker1-1/+2
2017-12-11CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot8-31/+54
* CSM fixes: load mods after flavours & add flavour to block mod loading * Don't permit to load mods twice * Prepare builtin integrity global algorithm * Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour * flag typo fix * Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
2017-12-10Lua_api.txt: Fix a spelling errorashtrayoz1-1/+1
2017-12-10F5 debug info: Add colons, use lowercase except for FPS and RTTThomasMonroe3141-10/+10
2017-12-10Damage: Remove damage ignore timerSmallJoker3-21/+9
2017-12-10Use std::vector instead of dynamic C-Array (#6744)adrido3-23/+14
2017-12-09Pointed thing to face pos: Use 'eye height' object property (#6754)Paramat1-1/+2
2017-12-06Add an active object step time budget #6721Lars Hofhansl7-38/+68
This can be set via the active_object_interval option.
2017-12-06Add coloured logs (#4549)you3-0/+48
The setting log_colour can be used to en-/disable or autodetect it.
2017-12-06Auth handler: Player deletion & Iterator (#6741)sfan52-1/+26
* Add player deletion method to auth handler (fixes #6653) * Support iterating over the auth database There was no way to do this previously and a recent commit broke doing this the "hacky" way by accessing `core.auth_table`.
2017-12-06Ensure no item stack is being held before crafting (#4779)Luis Cáceres1-11/+17
2017-12-04Use Irrlicht's mesh cache for animated meshes.Lars Hofhansl5-9/+25
Fixes #6676. Allow animated meshes to be cached in Irrlicht's builtin mesh cache. Use Material.EmmissiveColor instead of manipulating the mesh' vertex colors.
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat12-35/+37
Remove player object property 'can zoom'. Add player object property 'zoom fov'. Remove clientside setting for 'zoom fov'. Object property default is 15 degrees in creative mode, zoom disabled in survival mode. Needed due to zoom now loading and/or generating distant world according to zoom FOV. Update object properties serialisation version to 3.
2017-12-04Android: Update build system for ndk-r15xstujones116-53/+63
Add workarounds for ndk-r16.
2017-12-03Document extended meaning of active_object_send_range_blocks setting.Lars Hofhansl1-0/+6
2017-12-03Optionally extend the active object in a players camera direction.Lars Hofhansl2-15/+53
See #6667 By setting active_object_send_range_blocks > active_block_range a server admin can allow clients to retrieve active objects futher out from the player at relatively low cost to the server (only objects in the players' view cone are considered).
2017-12-03Shut down mapgen threads before other shutdown tasks (#6689)raymoo1-10/+17
Solves some issues with ModStorage functionality in mapgen threads that occurred when mapgen threads continued to run after the main server thread had stopped. Also shuts down mapgen threads before shutdown callbacks are called.
2017-12-01Update documentation regarding authentication handler and related functionssfan51-24/+55
Properly document it instead of referencing the builtin handler as authoritative "example" code. Also adds definition of get_auth_handler() which was missing previously.
2017-12-01Make core.auth_table private and structure builtin/auth.luasfan51-41/+45
If you give modders the ability to do something, they will...
2017-12-01Lua_api.txt: Remove MT version, fix spelling and clean upezhh2-20/+17
Removes references to MT version in intro section. Update bump_version.sh to no longer manage version information.
2017-12-01CAO/SAO: Nicer velocity-controlled, interpolated rotation property:SmallJoker2-18/+18
'automatic_face_movement_max_rotation_per_sec'. Rotate towards the smaller angle.
2017-11-29Turn off verbose info message introduced accidentally with ae9b1aaLars Hofhansl1-1/+1
2017-11-29Fix spelling mistakes in client_lua_api.txtBluebird1-10/+10
2017-11-28Client lua api documentation: .md -> .txtparamat1-0/+0
For consistency, and for much improved access on Github. On Github: .md disables being able to link to a line, needed daily when quickly referring people to particular lines. Search returns results in .md files, but you cannot then click the line number to go to that line in the document, making searching difficult. Line numbers are not displayed for .md documents.
2017-11-28Fix lua_api.txt indentation issuesezhh1-49/+48
2017-11-28Fix documentation formatting for on_death callbackEzhh1-1/+1
2017-11-27F5 Debug info: More compact, return to 2 linesparamat1-54/+32
All data fits on width 960, most useful data still visible on width 800.
2017-11-27Hint at problematic code when logging deprecated callssfan51-3/+9
2017-11-27Light curve: Add and tune mid boost gaussianparamat3-17/+34
Create a closer match to the light curve of 0.4.16 stable. Results in darker shadows while maintaining the 'brightness' and light spread.
2017-11-25Improve documentation for player:set_attribute()Ezhh1-1/+1
2017-11-24Fix misspellingsgituser21941-8/+8
"diffferent" to "different" "occuring" to "occurring" "determin" to "determine" "ommited" to "omitted" "authetification" to "authentication" "conponent" to "component" "ommitted" to "omitted" "celcius" to "Celsius" "succesful" to "successful" Misspellings found using GNU Spell version 1.0
2017-11-24Inventory: Restrict access from too far awaySmallJoker2-22/+46
2017-11-24Clearobjects: Send progress messages to terminal using actionstreamparamat3-7/+7
Change default mode to 'quick' as 'full' can lock up a server for a long time.
2017-11-21core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker1-37/+11
2017-11-19Stratum ore: Add option for a constant thickness stratumparamat4-18/+35
Add a 'stratum thickness' integer parameter, as an alternative to providing a 2nd noise parameter for thickness variation.