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2015-06-20Make attached objects visible in 3rd person viewest315-14/+43
2015-06-18Fix wrap_rows at inner byte of multibyte sequencefigec2-10/+28
Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
2015-06-18Biome API: Add noise defined biome blendparamat7-14/+52
2015-06-18Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat1-1/+1
2015-06-18Don't print an error for valid listring[] formspecest311-0/+1
2015-06-17Make wrap_rows not wrap inside utf-8 multibyte sequencesest312-2/+19
Also count multibyte sequences as "one" character. Adds unittest for the bug reporter's case. Fixes #2796.
2015-06-17Fail iconv call gracefullyest311-5/+24
No freezing when inbuf_size doesn't decrease over time.
2015-06-16Simpler patch for saplings trying to grow on unknown nodesShadowNinja1-5/+2
2015-06-16GUIFormSpecMenu::OnEvent code style update and small refactorest311-86/+79
* Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity
2015-06-16Update credits tabest311-7/+11
2015-06-16Add list-ringsest315-14/+156
Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported.
2015-06-16Remove unneccessary space for tab completionNathaniel Olsen1-2/+2
2015-06-15Don't highlight entries in creditsWuzzy1-41/+43
2015-06-15Don't crash when saplings try to grow on unknown nodesy.st1-1/+6
2015-06-15Biome API: Enable biome generation to lower world limitparamat5-20/+6
Decorations: Remove lower limit of water level for placement
2015-06-15Ignore punches with no damage in the actionstreamSmallJoker1-23/+18
2015-06-14Remove reference to deprecated privilegeCraig Davison1-1/+1
2015-06-14Automated whitespace error fix for last commitest314-54/+54
2015-06-14Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel11-241/+310
2015-06-14Add UTF and other utility unit testsest311-0/+25
2015-06-14Android: bypass broken wide_to_utf8 with wide_to_narrowest311-1/+8
While utf8_to_wide works well, wide_to_utf8 is quite broken on android, for some reason.
2015-06-13Use utf-8 in formspecsIlya Zhuravlev4-85/+101
2015-06-13Add utf-8 conversion utilities and re-add intlGUIEditBoxest3110-4/+1966
2015-06-13Add minetest.register_on_player_hpchangeTeTpaAka5-0/+61
2015-06-13Add return list of individual counts to find_node_in_areaTeTpaAka2-10/+20
2015-06-12dofile error reporting for syntax errorsest311-1/+2
According to doc, dofile() raises an error when parsing failed due to syntax errors. Fixes #2775
2015-06-12Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat11-10/+93
Treegen: Remove alias checks from jungletree generation for speed
2015-06-11Reposition irrlicht timestamp in makefileest311-6/+6
2015-06-09More reliable serverlist behaviourHybridDog1-3/+13
-> remember the previously loaded serverlist, and use if new one failed -> show a "loading" serverlist
2015-06-09Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. ↵paramat2-98/+93
Update simple biomes. Cleanup code
2015-06-06Decrease minetest.after globalstep lagHybridDog1-18/+50
* abort if theres no active timer * only reduce the timer.time of all timers when its necessary * move updating timers_to_add into a seperate function
2015-06-03Mgv5/mgv7: Trigger biome recalculation at underwater surfacesparamat2-24/+38
2015-06-02Fix uninitialized variable errorest311-0/+5
If you run minetest with valgrind, you'll quickly notice uninitialized jump depend error messages that point to s_base.cpp:131. This commit fixes those.
2015-06-02Nicer time setting loggingest311-1/+1
Now logs ACTION[ServerThread]: player sets time to 6:03 instead of ACTION[ServerThread]: player sets time to 6:3
2015-06-02Fix wrong replace from previous commitest311-2/+2
2015-06-01Localize inside whole misc_helpers.luaest311-21/+22
2015-06-01Make split method staticest311-11/+10
2015-05-31Mapblock: nodecount refactorest312-15/+10
Spare direct multoplication, use constant MapBlock::nodecount instead of local nodecount variables. Also use strides at one place instead of multiplications.
2015-05-30Only retrieve always_fly_fast setting onceSmallJoker1-10/+8
2015-05-29(Android) Only simulate holding down fast key if fast_move is toggled to trueCraig Robbins1-5/+30
2015-05-28Make get_biome_list() error message more helpfulkwolekr1-3/+6
2015-05-28Fix typo in variable nameKahrl1-1/+1
2015-05-28Add some missing getter functions to the lua APITeTpaAka17-8/+665
ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams
2015-05-27Consistent const string paramsest311-2/+2
Parent commit broke behaviour. Thanks @TeTpaAka for testing the fix.
2015-05-27Spare some string copiesest312-8/+8
2015-05-26Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵paramat4-7/+7
0.5 persistence for humidity
2015-05-24Small clientiface ASCII art improvementsest311-6/+6
Use v arrows except where there is only one line between two boxes, and other improvements (Yea could use ↓ but its an ASCII art not an Unicode art).
2015-05-24Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersparamat3-19/+19
2015-05-23Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = ↵paramat4-103/+118
-192 for mgv5 deep oceans. Improve code
2015-05-22Fix Windows build, clean up included headersSmallJoker3-7/+2
Also fix a startup error caused by s_security.cpp