| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 | 1 | -0/+4 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -1/+1 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 | 1 | -4/+4 |
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 | 1 | -620/+2 |
* | Simple fix for camera blinking black when jumping into ceiling with current s... | Perttu Ahola | 2012-03-29 | 1 | -0/+12 |
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 | 1 | -18/+17 |
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 | 1 | -0/+10 |
* | LocalPlayer::getStandingNodePos() | Perttu Ahola | 2012-03-24 | 1 | -0/+8 |
* | Revert old 4BS/s walk speed for now | Perttu Ahola | 2012-03-15 | 1 | -1/+1 |
* | Faster player movement and smaller collision box | Perttu Ahola | 2012-03-10 | 1 | -3/+3 |
* | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl | 2012-02-05 | 1 | -3/+6 |
* | Fix craftresult_is_preview flood in log and remove unnecessary debug output | Kahrl | 2012-01-25 | 1 | -4/+3 |
* | Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO... | Kahrl | 2012-01-22 | 1 | -5/+15 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 | 1 | -7/+3 |
* | Move ServerRemotePlayer to a separate file | Perttu Ahola | 2011-12-02 | 1 | -279/+0 |
* | Make players be again visible from a long distance | Perttu Ahola | 2011-12-02 | 1 | -0/+5 |
* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 | 1 | -147/+125 |
* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 | 1 | -2/+29 |
* | Proper player inventory and hp modification tracking and sending accordingly | Perttu Ahola | 2011-11-29 | 1 | -2/+14 |
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 | 1 | -1/+56 |
* | Player movement speed and node access distance checking | Perttu Ahola | 2011-11-29 | 1 | -1/+3 |
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 | 1 | -0/+5 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -15/+39 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 | 1 | -2/+3 |
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 | 1 | -0/+1 |
* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 | 1 | -0/+64 |
* | ServerRemotePlayer implements ServerActiveObject | Perttu Ahola | 2011-11-29 | 1 | -22/+4 |
* | Better player damage prevention when falling on unloaded blocks, not involvin... | Perttu Ahola | 2011-10-16 | 1 | -19/+10 |
* | Fix some "Conditional jump or move depends on uninitialised value(s)" valgrin... | Perttu Ahola | 2011-10-15 | 1 | -0/+2 |
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 1 | -5/+8 |
* | Pause in unloaded territory instead of collide | JacobF | 2011-09-06 | 1 | -3/+17 |
* | Keep track of player item | Giuseppe Bilotta | 2011-08-11 | 1 | -0/+6 |
* | Fixing ladders again | Mark Holmquist | 2011-08-01 | 1 | -14/+13 |
* | Fixed a few problems in the ladder update, and changed the speed to account f... | Mark Holmquist | 2011-08-01 | 1 | -3/+3 |
* | Ladders implemented! | Mark Holmquist | 2011-08-01 | 1 | -1/+29 |
* | Fixed handling of inventory in creative mode (normal inventory is not trashed... | Perttu Ahola | 2011-07-30 | 1 | -2/+9 |
* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -6/+6 |
* | improved player fall damage detection | Perttu Ahola | 2011-06-26 | 1 | -3/+35 |
* | hopefully fixed the privilege problems | Perttu Ahola | 2011-05-29 | 1 | -1/+0 |
* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 | 1 | -59/+5 |
* | Added 'shout' player privilege | Ciaran Gultnieks | 2011-05-23 | 1 | -0/+4 |
* | All textures are are now searched first from the directory specified by the t... | Perttu Ahola | 2011-05-21 | 1 | -2/+2 |
* | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 | 1 | -0/+6 |
* | Fixed two compiler warnings | Perttu Ahola | 2011-05-16 | 1 | -2/+2 |
* | Privileges to/from string conversion functions standalone, not static members | Ciaran Gultnieks | 2011-05-16 | 1 | -0/+49 |
* | Allow "all" to be specified in player config file for privileges | Ciaran Gultnieks | 2011-05-16 | 1 | -1/+10 |
* | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 | 1 | -1/+8 |
* | Code refactoring; split half of main.cpp to game.cpp. | Perttu Ahola | 2011-04-23 | 1 | -5/+1 |
* | set client to not show hp if server doesn't support it | Perttu Ahola | 2011-04-21 | 1 | -0/+3 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 | 1 | -1/+28 |