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2011-02-14removed useless SMaterial parameter from mapblockPerttu Ahola1-1/+1
2011-02-14sneaking bug fixingPerttu Ahola1-21/+33
2011-02-14cube inventory texture rendering thing (not good yet)Perttu Ahola2-34/+104
2011-02-14New way of determining the outcome of diggingPerttu Ahola3-10/+41
2011-02-14disabled jumping in sneak mode if far away from the edge because it can drop ...Perttu Ahola1-2/+4
2011-02-14fixed bug in sneakingPerttu Ahola3-32/+40
2011-02-14players to not be saved when map saving is disabled (due to some error)Perttu Ahola1-12/+15
2011-02-14added sneaking/crouching and changelogPerttu Ahola8-108/+313
2011-02-13tuned fog distance a bitPerttu Ahola1-1/+1
2011-02-13mapgen parameter tweakingPerttu Ahola1-2/+2
2011-02-13changed sky color and made new style leaves a bit more brightPerttu Ahola2-2/+4
2011-02-12Added tag 110212200513 for changeset 23880c78e40cPerttu Ahola1-0/+1
2011-02-12hopefully a fix for the majority of the windows 7 problems - thanks to zerochenPerttu Ahola3-33/+55
2011-02-12Use random-generated fallback textures when real textures are not foundPerttu Ahola2-29/+71
2011-02-11some fixes to make compiling on some bsd easierPerttu Ahola3-3/+10
2011-02-11Added tag 110211211322 for changeset e3c3c8e27bbcPerttu Ahola1-0/+1
2011-02-11tiny fixPerttu Ahola1-1/+1
2011-02-11pauseMenu text changePerttu Ahola1-2/+0
2011-02-11disabled work wrap to show every line of chat in any casePerttu Ahola1-1/+2
2011-02-11more stuff...Perttu Ahola3-6/+13
2011-02-11now it works nicelyPerttu Ahola5-21/+60
2011-02-11fully working i guessPerttu Ahola16-120/+356
2011-02-11new texture stuff quite workingPerttu Ahola14-78/+253
2011-02-10fixes toward mingw compatibilityPerttu Ahola6-25/+84
2011-02-10some texture stuffPerttu Ahola3-1/+7
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola21-270/+1495
2011-02-08uh... accidentally left directX as the default in main.cppPerttu Ahola1-2/+2
2011-02-08local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...Perttu Ahola6-9/+30
2011-02-08made it to work with my windows compilerPerttu Ahola3-6/+24
2011-02-08bug-fixin'Perttu Ahola24-173/+342
2011-02-06mapgen tweakingPerttu Ahola9-184/+285
2011-02-05added noise.*Perttu Ahola2-0/+124
2011-02-05mapgen stuffPerttu Ahola17-3397/+240
2011-02-04added sand to map generatorPerttu Ahola9-100/+315
2011-02-04nicer looking waterPerttu Ahola5-7/+60
2011-02-04all kinds of tweaking and fixingPerttu Ahola8-60/+122
2011-02-04water drawing glitch fixPerttu Ahola1-8/+40
2011-02-03a little backwards compatibility with coalPerttu Ahola3-3/+23
2011-02-03added temporary backwards compatibility to player inventoryPerttu Ahola1-0/+10
2011-02-03some generation-time mud flow tweakingPerttu Ahola5-75/+125
2011-02-02some tweakingPerttu Ahola5-16/+141
2011-02-02more tweakingPerttu Ahola2-6/+10
2011-02-01Map generator tweaking. Still doesn't resume from save properly.Perttu Ahola1-21/+31
2011-02-01end-of-day.Perttu Ahola2-8/+68
2011-02-01tweaking mapgenv2 settings for maximum awesomeness.Perttu Ahola1-2/+5
2011-02-01one line of cleaning server codePerttu Ahola1-1/+1
2011-02-01changed default minimum viewing range to a bit lowerPerttu Ahola1-1/+1
2011-02-01This map generator is starting to look pretty good now... also, disabled load...Perttu Ahola11-442/+437
2011-02-01Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when ...Perttu Ahola1-4/+12
2011-02-01partly working chunk-based map generator (doesn't save properly, spawn is pre...Perttu Ahola13-107/+1351