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Server-optimized Minetest 5.6.0
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Author
Files
Lines
2017-03-27
Map generation limit: Make per-world
paramat
11
-47
/
+45
2017-03-27
Pathfinder: Send errors to `warningstream`.
Diego Martínez
1
-1
/
+1
2017-03-26
Fix mismatch struct/class for GameUIFlags
Loic Blot
1
-1
/
+1
2017-03-26
clang-format: fix counter increment & output (#5456)
Loïc Blot
1
-6
/
+9
2017-03-26
clang-format: limit diff to 50 files to prevent exceding the maximum travis o...
Loïc Blot
1
-0
/
+7
2017-03-26
Sneak: Replicate sneak ladder in new code, is optional
sfan5
2
-21
/
+89
2017-03-26
Change command prefix to "." and add "help" command.
red-001
9
-63
/
+103
2017-03-26
Add mesh generation delay
number Zero
6
-2
/
+22
2017-03-25
Add clang format & skip build if no source file modified (#5433)
Loïc Blot
6
-3
/
+68
2017-03-24
Tile.cpp: Fix MSVC build broken by 072bbba
SmallJoker
1
-2
/
+2
2017-03-24
Typo fix
Loïc Blot
1
-1
/
+1
2017-03-24
Add multiline support to colorize. (#5444)
red-001
1
-1
/
+8
2017-03-22
Some performance optimizations (#5424)
Loïc Blot
16
-134
/
+79
2017-03-22
[CSM] Add function to get player names in range (#5435)
bigfoot547
4
-2
/
+33
2017-03-20
Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)
Paramat
1
-3
/
+4
2017-03-20
Content_mapblock.cpp: Refactor
number Zero
5
-1940
/
+1295
2017-03-20
Refactored client event if-else cascade to switch statement
Ben Deutsch
1
-102
/
+138
2017-03-20
Map generation limit: Rewrite
paramat
4
-59
/
+44
2017-03-19
Fix /shutdown or ^C no longer causing server exit
sfan5
1
-0
/
+3
2017-03-19
Refactor Game class (part 2) (#5422)
Loïc Blot
6
-266
/
+285
2017-03-19
Block access to the `io` library
red-001
2
-34
/
+13
2017-03-19
Update server min protocol version to v24 (#5411)
Loïc Blot
10
-299
/
+116
2017-03-18
Server list cleanup
ShadowNinja
6
-50
/
+56
2017-03-18
Show itemstring as tooltip if no item description
Wuzzy
1
-0
/
+3
2017-03-18
TOGGLE_CHAT keymap should togglechat not HUD
Loic Blot
1
-1
/
+1
2017-03-17
Reduce memory & function cost of Game class functions (#5406)
Loïc Blot
1
-271
/
+217
2017-03-17
avoid crashing when accessing mapgen early (#5384)
zeuner
1
-0
/
+3
2017-03-17
Give CSM access to use `core.colorize()` (#5113)
red-001
4
-33
/
+74
2017-03-17
[CSM] Fix minimap problems (#5405)
Loïc Blot
5
-17
/
+18
2017-03-17
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
13
-25
/
+67
2017-03-16
Fix indentation problem since merge resolution
Loïc Blot
1
-1
/
+1
2017-03-16
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
14
-53
/
+349
2017-03-16
Add ModStorageAPI to client side modding (#5396)
Loïc Blot
8
-11
/
+68
2017-03-16
Get biome list: Downgrade missing biome message to infostream
paramat
1
-4
/
+4
2017-03-16
Sneak: Fix various problems with sneaking
sfan5
2
-65
/
+47
2017-03-15
lua_api: Document minetest.features (#5311)
SmallJoker
1
-4
/
+22
2017-03-15
Use true distance for block priority.
Lars Hofhansl
1
-3
/
+3
2017-03-15
Fix undefined references (#5400)
Wayward One
1
-1
/
+5
2017-03-15
Fix two nul deref if digging unknown nodes. (#5398)
Auke Kok
1
-2
/
+2
2017-03-14
Add disclaimer to client_lua_api.txt (#5391)
rubenwardy
1
-3
/
+6
2017-03-13
Add `get_wielded_item`
red-001
15
-33
/
+92
2017-03-13
[CSM] Add enable_client_modding param (default: false)
nerzhul
9
-14
/
+41
2017-03-13
[CSM] Add `on_punchnode` callback
red-001
6
-11
/
+46
2017-03-13
[CSM] Add `get_node` and `get_node_or_nil`
red-001
6
-2
/
+67
2017-03-13
[CSM] Add `on_dignode` callback (#5140)
red-001
6
-13
/
+57
2017-03-13
[CSM] storage + fixes
Loic Blot
7
-11
/
+9
2017-03-13
[CSM] Improve security for client-sided mods (#5100)
red-001
6
-29
/
+171
2017-03-13
[CSM] implement client side mod loading (#5123)
Loïc Blot
9
-148
/
+194
2017-03-13
[CSM] Add local formspecs. (#5094)
red-001
12
-67
/
+126
2017-03-13
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
23
-91
/
+996
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