aboutsummaryrefslogtreecommitdiff
path: root/src/reflowscan.cpp (unfollow)
Commit message (Collapse)AuthorFilesLines
2017-09-21Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA73-10/+16
* Set placer to nil instead of a non-functional one This requires nil checks in core.rotate_node and core.rotate_and_place.
2017-09-21on_death: Fix callback number of pushed arguments (Fixes #6451)SmallJoker1-1/+1
2017-09-21keycode.cpp: use std::unordered_map for keypress cacheLoic Blot1-3/+3
2017-09-20Fix compile error in openbsd (#6430)jcalve1-0/+1
Include the header that defines AF_INET and AF_INET6
2017-09-19Rooted plantlike drawtype: Add remaining documentationparamat1-9/+20
Plus a small clarification of 'glasslike framed' documentation.
2017-09-18Leveled nodebox: Change levels from 1/63rds to 1/64thsparamat3-22/+33
Add missing documentation of leveled nodebox to lua_api.txt, plus a little cleaning up nearby.
2017-09-17Biome API: Revert biomes, decos, ores being relative to water levelparamat16-99/+42
Feature is unnecessary and would greatly complicate future development, it would also make 'get biome at pos' extremely complex. Mgv7: Revert option to repeat surface biomes in floatlands, which depended on the above.
2017-09-17Biome generation: Fix layers of 'filler' nodes at biome y limitsparamat1-0/+1
Error was exposed by commit a1389c38658fe69c3bd25c3099bae9a4e51ed401 'nplaced' was not set to U16_MAX when biome 'stone' was placed, so when biome was recalculated in a column of stone, the 'nplaced' value caused a few remaining filler nodes to be placed. Occurs when the lower biome has a deeper depth of 'top' plus 'filler' than the upper biome.
2017-09-16Fix Rotate Node Placement (#6424)tenplus11-2/+6
This properly checks for creative mode or privilege when using fixed rotate_node() function.
2017-09-16Correct tooltip_append_itemstring terminology (#6421)DTA74-6/+6
2017-09-16Fix addModsFormConfig typo (#6420)Greg2-4/+4
2017-09-16Generate biomes: Recalculate biome at biome lower limitparamat2-18/+9
Prevents biome nodes passing below the defined y_min of that biome.
2017-09-15Add setting to display the itemstring after the tooltip in the inventory. ↵DTA74-12/+13
(#6413) * Add setting to display the itemstring after the tooltip in the inventory.
2017-09-15ServerEnv: Clean up object lifecycle handling (#6414)sfan58-213/+175
* ServerEnv: Clean up object lifecycle handling
2017-09-15Customizeable max breath for players (#6411)SmallJoker11-47/+57
* Customizeable maximal breath for players
2017-09-14Cavegen: Avoid unsupported biome 'top' or 'filler' nodesparamat1-1/+16
For 3D noise tunnels only, replace unsupported biome 'top' and 'filler' nodes in tunnel roof with the defined biome 'stone'. This makes terrain created by 3D noise tunnels consistent with the rest of mapgen, which does exactly the same in this situation.
2017-09-14Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert9-20/+52
The 'glow' value is added to the ambient light value. Negative 'glow' disables light's effect on object colour, for faking self-lighting, UI-style entities, or programmatic colouring in mods.
2017-09-13Item drop: Tune to land exactly 2 nodes away with level view (#6410)Paramat1-3/+3
2017-09-12Network: Fix logging into older worlds with base64 hashesSmallJoker4-11/+28
2017-09-12Network: Remove large parts of deprecated legacy code (#6404)SmallJoker17-882/+143
Also remove the setting 'send_pre_v25_init' Keep old enum entries for obsolete commands
2017-09-12Fix failing linter (travis)sfan51-2/+2
2017-09-12Fix core.wrap_text and make its behaviour consistent with the docssfan54-54/+22
Code based on initial implementation by @dsohler.
2017-09-12Make INodeDefManager::getIds return a vector, not a setKahrl7-83/+64
2017-09-11Implement client node dig predictionAuke Kok5-1/+33
Dig prediction allows clients to remove dug nodes without waiting for server acknowledgement. This patch allows mods to override dig prediction, it can either be turned off or a different "prediction node" can be selected.
2017-09-11Allow the join/leave message to be overridden by mods.red-0012-7/+19
2017-09-11Fix dropped item look (#6370)you1-12/+15
* Abort set_item when it does nothing * Do not adjust dropped item size linearly Instead use cube root because the item count is proportional to the volume, not to the length. * Make the item rotate slower when it's bigger Bigger items chafe more on the ground, so they can't rotate as fast as small ones * Fix items flying in air
2017-09-10Object properties: Fix loss of custom selectionboxSmallJoker1-2/+4
Only adjust it to the collisionbox value when the collisionbox was really set.
2017-09-10Fix incorrect buffer size calculation on creation of HUD status messagesrubenwardy1-7/+7
Fixes #6400
2017-09-10Schematic decorations: Add 'place_offset_y' placement parameterparamat4-83/+27
For precise control of schematic vertical position relative to the 'place_on' node. Avoids workarounds that add empty nodes to a schematic and therefore reduce performance. Also remove long-unused decoration cutoff code.
2017-09-10Fix empty legacy meta being persistedrubenwardy1-2/+3
2017-09-08Fix crash on revocation of removed privilegerubenwardy1-2/+3
2017-09-09Server: Calculate maximal total block sends dynamically (#6393)SmallJoker6-17/+13
The block sends per client is 1/2 when reaching the maximal player count.
2017-09-08Particles: Do not add digging particles for airlike nodes (#6392)SmallJoker3-10/+9
2017-09-08Prevent /spawnentity from spawning unknown entity (#6388)Wuzzy1-0/+3
2017-09-07main.cpp: server-only builds should not include client headersLoic Blot1-3/+3
2017-09-05Use a Buffer instead of SharedBuffer in ConnectionCommandLoic Blot2-1/+13
This fixes #6373
2017-09-05Make HUD status messages translatable (#5795)Wuzzy2-78/+123
* Make HUD status messages translatable * Make strings in showStatusTextSimple translatable
2017-09-05Remove DSTACK keybind setting (#6378)Rui4-11/+0
2017-09-05Conf.example: Update using auto-generationparamat1-72/+82
2017-09-05Network protocol documentation: Add 'can_zoom' to version 36paramat1-0/+1
2017-09-04Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot6-6/+28
* Implement minetest.register_on_userlimit_check This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP Only one mod needs to permit it. Move core part for builtin privileges checks to builtin
2017-09-04Re-apply previous commit with a typo fixLoïc Blot1-0/+12
2017-09-04Revert "Network: fix a concurrency problem, by re-adding a copy in ↵Loïc Blot1-12/+0
ConnectionCommand" This reverts commit 5b04f5e7d231437b534f4cad39da78624d97c584.
2017-09-04Network: fix a concurrency problem, by re-adding a copy in ConnectionCommandLoïc Blot1-0/+12
2017-09-04World start time: Add setting for this, default unchangedparamat4-4/+11
2017-09-03Add build date to minetest --version and increase readability (#6331)you3-18/+17
2017-09-03Ores: Add stratum ore (#6352)Paramat4-1/+105
Creates a single undulating ore stratum that is continuous across mapchunk borders and horizontally spans the world. Due to being continuous is ideal for creating bands of alternative stone type running through cliffs and mountains, or underground layers. Add missing documentation of 'ore_param2' parameter.
2017-09-03Use member initialization list instead of the constructor's body (#6371)Dharkael7-73/+73
* Use member initialization list instead of the constructor's body
2017-09-03Network part requires SharedBuffers to be pass as valueLoic Blot4-10/+8
This can trigger unreproductible crashes due to concurrency problem on SharedBuffers This fixes #6354
2017-09-02Remove 3D noise from getSteps function (#6360)Vaughan Lapsley4-10/+10