| Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixed the compiler not being able to determine which symbol it should
use when compiling Minetest as 64bit with Irrlicht 1.8+
|
|
|
|
|
|
|
|
MediaFetchThread
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
not ItemStack(s).
|
|
|
|
|
|
shaders are used
|
|
|
|
like water
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixed also game bug drawing dragged item behind fields, buttons etc.
|
|
|
|
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
|
|
|
|
|