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* Various style cleanups + unused code removalest312015-09-191-1/+1
| | | | | | | | | | -> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
* Rollback: Fail on bad precondition instead of causing assertion errorkwolekr2015-08-151-0/+1
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* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-171-1/+1
| | | | | This improves performance of MapBlock::raiseModified by a factor of 6. Also, clean up mapblock.h a bit and inline small functions.
* Clean up rollbackShadowNinja2014-11-191-285/+100
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* Fixed potential NULL pointer and leak when setting node metadataMetaDucky2013-11-291-1/+7
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* Update Copyright YearsSfan52013-02-241-1/+1
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* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
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* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-271-0/+18
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* Experimental-ish rollback functionalityPerttu Ahola2012-07-271-0/+398