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Server-optimized Minetest 5.6.0
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2018-01-05
GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...
Loic Blot
3
-116
/
+109
2018-01-05
GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class
Loic Blot
5
-126
/
+118
2018-01-05
GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...
Loic Blot
4
-104
/
+102
2018-01-05
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...
Loic Blot
5
-93
/
+92
2018-01-05
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...
Loic Blot
8
-134
/
+159
2018-01-05
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
9
-131
/
+229
2018-01-05
Biomes: Add vertical biome blend (#6853)
Paramat
4
-19
/
+38
2018-01-04
Prevent Android from automatically locking display (#6876)
Wayward One
1
-0
/
+1
2018-01-04
Fix Wstringop-overflow warning from util/srp.cpp (#6855)
you
1
-1
/
+2
2018-01-04
[CSM] Don't load the IO library. (#6087)
red-001
6
-16
/
+54
2018-01-04
Mgv7: Add docs for the new floatland exponent parameter
paramat
1
-3
/
+6
2018-01-03
Fix crash on can_bypass_userlimit returning non-boolean
rubenwardy
1
-1
/
+0
2018-01-03
Mgv7 floatlands: Add exponent parameter
paramat
2
-37
/
+44
2018-01-03
Connected Nodeboxes: Add `disconnected` boxes
Thomas--S
6
-14
/
+133
2018-01-03
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
Hybrid Dog
3
-48
/
+26
2018-01-03
Tool getDigParams: Fix selecting the best fitting time
Hybrid Dog
1
-2
/
+3
2018-01-01
Add unittests on ActiveObject and BanManager class (#6866)
Loïc Blot
4
-1
/
+231
2018-01-01
Update README.md copyright notice too
Loïc Blot
1
-1
/
+1
2018-01-01
Happy new year 2018: update LICENSE.txt
Loïc Blot
1
-1
/
+1
2017-12-26
Advanced settings: Add range check for float type
Muhammad Rifqi Priyo Susanto
1
-0
/
+12
2017-12-26
Fix rounding error in g/set_node caused by truncation to float
rubenwardy
3
-4
/
+54
2017-12-26
Add check to pause game on lost window focus
rubenwardy
4
-0
/
+15
2017-12-26
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
5
-36
/
+28
2017-12-26
Wireshark plugin: Complete all commands. (#6841)
sofar
1
-3
/
+49
2017-12-25
Fix dancing text
number Zero
1
-0
/
+3
2017-12-25
- Clear colors when reading property info.
Rob Blanckaert
2
-0
/
+3
2017-12-22
Fix error if setting menu_last_game is not a valid game
nOOb3167
1
-11
/
+14
2017-12-22
Fix undefined behaviour on getting pointer to data in empty vector
nOOb3167
1
-1
/
+1
2017-12-21
Fix wrong scrolling (#6809)
Vitaliy
1
-7
/
+4
2017-12-21
Vector functions: Fix vector.direction() function, improve documentation (#6801)
Paramat
2
-41
/
+38
2017-12-17
Allow 'default' parameter in 'settings:get_bool' function
Jordan Irwin
2
-2
/
+8
2017-12-17
Adjust default console height
Ezhh
3
-3
/
+3
2017-12-16
Give subgames the ability to disallow specific mapgens (#6792)
Ezhh
3
-15
/
+47
2017-12-16
Fix items turning black (#6780)
Vitaliy
1
-4
/
+0
2017-12-16
Change Normal Map setting to be less ambigous
Tre
1
-2
/
+2
2017-12-14
Zoom: Add 'disabled by game or mod' message
paramat
1
-0
/
+11
2017-12-14
Minimap messages: Improve 'disabled by server' message
paramat
1
-1
/
+1
2017-12-14
Add callback to preserve node metadata as item metadata
ashtrayoz
3
-1
/
+36
2017-12-14
Chat: Remove prompt history duplicates (#6762)
SmallJoker
1
-4
/
+13
2017-12-14
directiontables: Fix MSVC compiler error (#6785)
adrido
1
-1
/
+1
2017-12-12
Update light decoding table size (#6696)
Vitaliy
2
-13
/
+12
2017-12-12
Builtin: Fix handle_node_drops crash with nil digger
SmallJoker
1
-1
/
+2
2017-12-11
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
8
-31
/
+54
2017-12-10
Lua_api.txt: Fix a spelling error
ashtrayoz
1
-1
/
+1
2017-12-10
F5 debug info: Add colons, use lowercase except for FPS and RTT
ThomasMonroe314
1
-10
/
+10
2017-12-10
Damage: Remove damage ignore timer
SmallJoker
3
-21
/
+9
2017-12-10
Use std::vector instead of dynamic C-Array (#6744)
adrido
3
-23
/
+14
2017-12-09
Pointed thing to face pos: Use 'eye height' object property (#6754)
Paramat
1
-1
/
+2
2017-12-06
Add an active object step time budget #6721
Lars Hofhansl
7
-38
/
+68
2017-12-06
Add coloured logs (#4549)
you
3
-0
/
+48
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