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path: root/src/script/common/c_content.cpp (follow)
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* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-151-8/+19
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* Define strlcpy on platforms that do not have itkwolekr2014-02-091-0/+1
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* Add capability to read table flag fields from Lua APIkwolekr2014-02-091-2/+39
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* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-6/+5
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Schematic: Read slice probability table from schematic descriptorskwolekr2014-01-191-3/+23
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* Add maximum recursion depth to read_json_valueShadowNinja2014-01-111-2/+5
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* Rename get_json_value to read_json_valueShadowNinja2014-01-111-2/+2
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* Fix InventoryList reading orderShadowNinja2013-12-301-5/+10
| | | | Lua does not guarantee that the indexes of a table will be in numerical order.
* Don't throw a error when writing JSON failsShadowNinja2013-12-181-6/+6
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* Add 'minetest.write_json'ShadowNinja2013-12-181-0/+49
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* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-181-1/+1
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* Shaders rework.RealBadAngel2013-12-031-0/+3
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* Optimize table creationShadowNinja2013-11-301-18/+5
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* fixed array limit check when reading Lua specialtiles tableMetaDucky2013-11-161-1/+1
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* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-151-3/+6
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* Add offset to automatic_face_movement_dirPilzAdam2013-09-101-1/+9
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* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-021-0/+82
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-5/+4
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* Add support for entities to automatic face movement directionsapier2013-08-131-0/+1
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* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-111-2/+18
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* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-061-1/+2
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* Add support for setting stepheight for entitiessapier2013-07-301-0/+2
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* Weather supportproller2013-07-271-0/+1
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* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-201-0/+1
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* Add liquid_range to nodedefPilzAdam2013-07-201-0/+2
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* Make range of tools configureablePilzAdam2013-07-201-0/+2
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* Leveled nodeboxproller2013-07-131-0/+2
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* Decoration: Add Schematic decoration typekwolekr2013-06-221-0/+49
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* Add drowningPilzAdam2013-06-191-0/+1
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* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+923
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)