Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Schematic: Read slice probability table from schematic descriptors | kwolekr | 2014-01-19 | 1 | -3/+23 |
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* | Add maximum recursion depth to read_json_value | ShadowNinja | 2014-01-11 | 2 | -3/+7 |
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* | Rename get_json_value to read_json_value | ShadowNinja | 2014-01-11 | 2 | -3/+3 |
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* | Fix InventoryList reading order | ShadowNinja | 2013-12-30 | 1 | -5/+10 |
| | | | | Lua does not guarantee that the indexes of a table will be in numerical order. | ||||
* | Don't throw a error when writing JSON fails | ShadowNinja | 2013-12-18 | 1 | -6/+6 |
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* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 | 2 | -0/+52 |
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* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 | 5 | -6/+22 |
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* | Move script_run_callbacks to Lua | ShadowNinja | 2013-12-07 | 1 | -84/+18 |
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* | Shaders rework. | RealBadAngel | 2013-12-03 | 1 | -0/+3 |
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* | Optimize table creation | ShadowNinja | 2013-11-30 | 1 | -18/+5 |
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* | Fix possible implicit conversion of NULL to std::string | kwolekr | 2013-11-21 | 1 | -1/+3 |
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* | fixed array limit check when reading Lua specialtiles table | MetaDucky | 2013-11-16 | 1 | -1/+1 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 4 | -30/+49 |
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* | Add offset to automatic_face_movement_dir | PilzAdam | 2013-09-10 | 1 | -1/+9 |
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* | Add minetest.parse_json, engine.parse_json | Kahrl | 2013-09-02 | 2 | -0/+88 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 6 | -68/+146 |
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* | Add support for entities to automatic face movement direction | sapier | 2013-08-13 | 1 | -0/+1 |
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* | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | 2013-08-11 | 1 | -2/+18 |
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* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 | 1 | -1/+2 |
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* | Add support for setting stepheight for entities | sapier | 2013-07-30 | 1 | -0/+2 |
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* | Weather support | proller | 2013-07-27 | 1 | -0/+1 |
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* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 | 1 | -0/+1 |
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* | Add liquid_range to nodedef | PilzAdam | 2013-07-20 | 1 | -0/+2 |
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* | Make range of tools configureable | PilzAdam | 2013-07-20 | 1 | -0/+2 |
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* | Leveled nodebox | proller | 2013-07-13 | 1 | -0/+2 |
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* | Fix possible 0 pointer access | sapier | 2013-07-02 | 1 | -2/+4 |
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* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 | 2 | -0/+54 |
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* | Add drowning | PilzAdam | 2013-06-19 | 1 | -0/+1 |
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* | Fix class/struct forward declaration inconsistencies (good on ya, MSVC) | Kahrl | 2013-06-06 | 1 | -11/+11 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 9 | -0/+1769 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |