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Server-optimized Minetest 5.6.0
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Age
Files
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*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
4
-30
/
+49
*
Add offset to automatic_face_movement_dir
PilzAdam
2013-09-10
1
-1
/
+9
*
Add minetest.parse_json, engine.parse_json
Kahrl
2013-09-02
2
-0
/
+88
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
6
-68
/
+146
*
Add support for entities to automatic face movement direction
sapier
2013-08-13
1
-0
/
+1
*
Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-11
1
-2
/
+18
*
Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-06
1
-1
/
+2
*
Add support for setting stepheight for entities
sapier
2013-07-30
1
-0
/
+2
*
Weather support
proller
2013-07-27
1
-0
/
+1
*
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-07-20
1
-0
/
+1
*
Add liquid_range to nodedef
PilzAdam
2013-07-20
1
-0
/
+2
*
Make range of tools configureable
PilzAdam
2013-07-20
1
-0
/
+2
*
Leveled nodebox
proller
2013-07-13
1
-0
/
+2
*
Fix possible 0 pointer access
sapier
2013-07-02
1
-2
/
+4
*
Decoration: Add Schematic decoration type
kwolekr
2013-06-22
2
-0
/
+54
*
Add drowning
PilzAdam
2013-06-19
1
-0
/
+1
*
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
Kahrl
2013-06-06
1
-11
/
+11
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
9
-0
/
+1769
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