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path: root/src/script/cpp_api/s_base.h (follow)
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* Add mod securityShadowNinja2015-05-161-4/+11
| | | | Due to compatibility concerns, this is temporarily disabled.
* Fix object reference pushing functions when called from coroutinesShadowNinja2014-10-071-2/+2
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* Only push the Lua error handler onceShadowNinja2014-04-271-0/+3
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* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-151-1/+2
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* Always use builtin JThread librarykwolekr2013-09-151-2/+2
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-96/+23
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* Add LuaVoxelManipkwolekr2013-06-271-0/+1
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* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+167
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)