Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add mod security | ShadowNinja | 2015-05-16 | 1 | -4/+11 |
| | | | | Due to compatibility concerns, this is temporarily disabled. | ||||
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 | 1 | -2/+2 |
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* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 | 1 | -0/+3 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 1 | -1/+2 |
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* | Always use builtin JThread library | kwolekr | 2013-09-15 | 1 | -2/+2 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -96/+23 |
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* | Add LuaVoxelManip | kwolekr | 2013-06-27 | 1 | -0/+1 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -0/+167 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |