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Server-optimized Minetest 5.6.0
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Author
Files
Lines
2021-08-16
Start sprite animation at the beginning (#11509)
Lean Rada
1
-0
/
+1
2021-08-16
Cap iterations of imageCleanTransparent sanely
sfan5
1
-2
/
+7
2021-08-16
Fix access violation in create_schematic() (#11534)
Treer
1
-2
/
+3
2021-08-12
Fix segfault caused by shadow map on exit
SmallJoker
1
-3
/
+3
2021-08-12
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...
Hugues Ross
2
-13
/
+89
2021-08-12
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
7
-66
/
+65
2021-08-12
Fix a segfault caused by wrong textdomain lines in translation files (#11530)
DS
1
-1
/
+7
2021-08-09
Remove statement semicolons from a lua script
hecks
1
-3
/
+3
2021-08-08
Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519)
DS
2
-4
/
+13
2021-08-08
Gettext support on Android (#11435)
Pevernow
6
-6
/
+23
2021-08-03
OpenAL: Free buffers on quit
SmallJoker
1
-0
/
+8
2021-08-02
ContentDB: Add support for package aliases / renaming (#11484)
rubenwardy
1
-3
/
+17
2021-07-31
Mods: Combine mod loading checks and deprection logging (#11503)
SmallJoker
4
-29
/
+34
2021-07-31
Fix /emergeblocks crashing in debug builds (#11461)
Wuzzy
5
-24
/
+29
2021-07-31
Update IrrlichtMt-related stuff in README
sfan5
1
-4
/
+4
2021-07-29
Remove unsupported formats from the media enumerator
hecks
1
-3
/
+2
2021-07-29
Remove unsupported extensions from list in tile.cpp
hecktest
1
-6
/
+2
2021-07-29
Add a simple PNG image encoder with Lua API (#11485)
hecks
9
-1
/
+278
2021-07-27
buildbot: Readd missing IrrlichtMt DLLs
sfan5
2
-0
/
+2
2021-07-27
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
12
-24
/
+127
2021-07-27
Take advantage of IrrlichtMt CMake target (#11287)
JosiahWI
9
-140
/
+62
2021-07-27
Improve documentation of tools (#11128)
Wuzzy
1
-62
/
+122
2021-07-27
ContentDB: Add reason to downloads (#10876)
rubenwardy
1
-15
/
+26
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
10
-73
/
+225
2021-07-25
Add smooth light-shadow transition at noon (#11430)
x2048
1
-2
/
+2
2021-07-25
Document glasslikeliquidlevel merge bits (#11479)
random-geek
1
-6
/
+11
2021-07-22
Remove unused ITextSceneNode header (#11476)
hecks
1
-1
/
+0
2021-07-21
Remove unused header includes
hecks
3
-4
/
+0
2021-07-20
Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0
sfan5
1
-2
/
+3
2021-07-17
CSM: Do not index files within hidden directories
SmallJoker
1
-0
/
+3
2021-07-15
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
9
-7
/
+90
2021-07-14
Fix documented default colors for set_sky
Hugues Ross
1
-3
/
+3
2021-07-12
Remove hardcoded "You died." message in chat (#11443)
Wuzzy
1
-1
/
+0
2021-07-12
Fix revoke debug privs not reliably turn off stuff (#11409)
Wuzzy
1
-6
/
+12
2021-07-12
Fix build on Ubuntu 16.04 and macOS
sfan5
1
-6
/
+6
2021-07-11
Avoid draw list and shadow map update in the same frame to reduce dtime jitte...
x2048
1
-3
/
+14
2021-07-11
Improve shadow rendering with non-default camera FOV (#11385)
x2048
4
-23
/
+37
2021-07-11
Refactor video driver name retrieval (#11413)
hecks
3
-27
/
+16
2021-07-10
Fix typo in lua_api.txt
hecktest
1
-1
/
+1
2021-07-10
Script API: Fix segfault in remove_detached_inventory
SmallJoker
1
-2
/
+2
2021-07-10
Use `persistence` instead of `persist` in NoiseParams examples
Lean Rada
1
-7
/
+7
2021-07-09
Add API for mods to hook liquid transformation events (#11405)
Warr1024
5
-1
/
+47