Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix damage wraparound if very high damage (#11872) | Wuzzy | 2022-01-06 | 1 | -1/+1 |
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* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 | 1 | -0/+1 |
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* | Expose collision information to LuaEntity on_step | sfan5 | 2020-04-27 | 1 | -1/+3 |
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* | Move the clamping of hp/breath when their maximums change to ↵ | Beha | 2019-07-30 | 1 | -1/+1 |
| | | | | | read_object_properties(). (#8689) This prevents set_properties() calls that have nothing to do with hp_max or breath_max overriding the saved hp before another mod has the chance to set a player's intended hp_max (such as in on_joinplayer). | ||||
* | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker | 2018-04-30 | 1 | -2/+7 |
| | | | * Allow right-clicking on attached LuaEntities | ||||
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 | 1 | -6/+1 |
| | | | | * Migrate cpp headers to pragma once | ||||
* | Add LuaEntity on_death callback (#6177) | Loïc Blot | 2017-07-27 | 1 | -0/+1 |
| | | | | | | Add LuaEntity on_death callback This fixes #5474 | ||||
* | Make entity on_punch have same signature and behaviour as player on_punch | sapier | 2017-01-28 | 1 | -2/+2 |
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* | Fix class/struct forward declaration inconsistencies (good on ya, MSVC) | Kahrl | 2013-06-06 | 1 | -2/+2 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -0/+50 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |