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Server-optimized Minetest 5.6.0
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2020-12-05
Implement mapblock camera offset correctly (#10702)
hecks
4
-74
/
+63
2020-12-04
Revert "Increase limit for simultaneous blocks sent per client and the meshge...
sfan5
2
-4
/
+4
2020-12-04
Cross-reference the node level manipulation functions (#10633)
Oblomov
1
-1
/
+3
2020-12-04
Fix MSAA stripes (#9247)
HybridDog
5
-10
/
+13
2020-12-04
Fix certain connected nodeboxes crashing when falling
sfan5
1
-1
/
+1
2020-11-29
Input: Fix on_rightclick called when placing into air
SmallJoker
1
-0
/
+3
2020-11-26
Avoid generating the same chunk more than once with multiple emerge threads.
Lars
11
-50
/
+5
2020-11-26
Change typedef to normal definitions in GUI code
sfan5
2
-14
/
+14
2020-11-26
Return star color calculation to what it previously was
sfan5
1
-1
/
+1
2020-11-26
Fix style
numzero
1
-2
/
+4
2020-11-26
Provide fallback star color for GLES 2 with MT shaders disabled
numzero
1
-4
/
+5
2020-11-26
Sky: support GLES2
numzero
5
-10
/
+31
2020-11-26
Allow missing shaders
numzero
1
-1
/
+1
2020-11-26
Replace TriangleFan as poorly supported
numzero
1
-11
/
+11
2020-11-26
Reuse seed when updating stars
numzero
2
-3
/
+6
2020-11-26
Store stars in a single static mesh buffer
numzero
2
-115
/
+92
2020-11-26
Don't evaluate things many times
numzero
1
-7
/
+6
2020-11-26
Batch cloud drawing
numzero
1
-24
/
+23
2020-11-26
Avoid marking map blocks dirty upon deserialization.
Lars
1
-3
/
+3
2020-11-25
Fix camera panning glitches (partially revert 10489.)
Lars
1
-1
/
+4
2020-11-23
Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
6
-10
/
+57
2020-11-22
Fix Visual Studio build in Actions
MoNTE48
1
-3
/
+3
2020-11-20
Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2
-49
/
+32
2020-11-16
Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
2
-4
/
+4
2020-11-15
Auto build client appimage (#10561)
Lejo
2
-27
/
+98
2020-11-15
Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2
-2
/
+28
2020-11-12
serverpackethandler: Minor log message fixes
sfan5
1
-7
/
+6
2020-11-12
Copy position for can_dig
sfan5
1
-1
/
+2
2020-11-12
Fix player sprite visibility in first person
sfan5
1
-3
/
+13
2020-11-12
Fix overloaded virtual warnings with get/setAttachment()
sfan5
2
-32
/
+29
2020-11-12
Fix warnings about an unused variables and implicit conversion (#10586)
red-001
3
-3
/
+6
2020-11-12
Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)
SmallJoker
3
-64
/
+111
2020-11-12
PlayerSAO: Run on_player_hpchange raw change values (#10478)
SmallJoker
1
-6
/
+11
2020-11-12
Increase default emerge queue limits and limit enqueue requests for active bl...
Lars
3
-6
/
+10
2020-11-10
Do not set a default for description in itemdef table (#10559)
DS
2
-8
/
+17
2020-11-10
ObjectRef: Re-add legacy code for set_physics_override (#10585)
SmallJoker
1
-14
/
+28
2020-11-10
Mark additional locales as broken
sfan5
1
-0
/
+3
2020-11-10
Update fallback font to newer version
sfan5
3
-3
/
+1
2020-11-09
Joystick: Remap joystick-specific KeyTypes to generic ones
Markus Koch
3
-27
/
+17
2020-11-09
Fix object interaction distance not being checked (#10547)
rubenwardy
2
-8
/
+9
2020-11-08
ContentCAO: Fix segfault when minimap is disabled
SmallJoker
1
-0
/
+3
2020-11-07
Revert #10495 and simplify.
Lars
1
-1
/
+8
2020-11-05
Fix integer-string conversion for shaders
sfan5
1
-4
/
+4
2020-11-04
Add model[] formspec element (#10320)
SmallJoker
16
-1
/
+545
2020-11-04
Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...
Lars Müller
1
-6
/
+13
2020-11-04
Fix ObjectRef errors due to lua_isnil() (#10564)
Zughy
3
-42
/
+39
2020-11-03
Slight simplification and optimization of RemoteClient.
Lars
1
-13
/
+7
2020-11-03
Increase defaults for viewing_range, active_object_range and related settings...
Lars
2
-12
/
+12
2020-11-02
Block attempts to connect to the client (#10589)
red-001
3
-2
/
+10
2020-11-01
Fix incorrect deprecation hints
SmallJoker
1
-4
/
+4
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