Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 | 1 | -0/+1 |
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* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 | 1 | -3/+3 |
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* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 | 1 | -0/+1 |
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* | Add firelike drawtype | TriBlade9 | 2014-09-21 | 1 | -0/+1 |
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* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 | 1 | -57/+21 |
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* | Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks | ShadowNinja | 2014-01-23 | 1 | -2/+4 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 1 | -30/+62 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -0/+2 |
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* | Weather support | proller | 2013-07-27 | 1 | -0/+17 |
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* | Leveled nodebox | proller | 2013-07-13 | 1 | -0/+2 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -0/+233 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |