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2013-09-28Add --version optionKahrl3-0/+20
2013-09-28Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txtKahrl2-339/+502
2013-09-28Show git hash in version string at top left corner of windowKahrl16-22/+137
2013-09-28Lower the default max_users from 100 to 15ShadowNinja2-2/+2
2013-09-28Add curl, freetype and luaJIT to CMAKE_BUILD_INFOPilzAdam2-1/+3
2013-09-26Re-fix hud_change stat argument retrievalkwolekr1-7/+9
Conflicts: src/script/lua_api/l_object.cpp
2013-09-23Fix compiling issue of MSVCBlockMen1-1/+1
2013-09-20Add option to scale image to percentage valuesBlockMen2-9/+14
2013-09-18Fix null dereference in weather update functionsproller1-4/+8
2013-09-16Fix some warnings and other minor detailskwolekr4-6/+6
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr13-77/+143
2013-09-17Fix comments about length of server stepShadowNinja1-2/+2
6b927229f5f9cb9a8163ecec482160975199fa0f Changed the default server step from 0.05s to 0.1s
2013-09-17Use cached "weather" settingproller1-1/+3
2013-09-17Fog depend on humidityproller1-0/+2
2013-09-17Add configurable PRAGMA synchronous =proller3-1/+13
2013-09-15Always use builtin JThread librarykwolekr21-68/+37
2013-09-11Change mainmenu texture handling + small misc changesKahrl11-90/+150
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-09-10Fix hotbar padding at bottomBlockMen1-1/+1
2013-09-10Add offset to automatic_face_movement_dirPilzAdam7-8/+24
2013-09-10Fix bug: texture pack not overriding default menu texturessapier1-2/+1
2013-09-10Use engine.is_yes() in mainmenuPilzAdam2-31/+21
2013-09-10Use the Settings Lua interface to read world.mtPilzAdam1-72/+46
2013-09-10Allow non-string arguments for minetest.is_yes()PilzAdam4-7/+13
2013-09-10Add Settings interface for LuaPilzAdam9-0/+331
2013-09-10Handle --migrate even when compiled without leveldb supportKahrl1-5/+3
2013-09-10Remove assert warning in leveldb wonderlandKahrl1-0/+8
2013-09-10Fix loading leveldb worldsKahrl1-0/+1
2013-09-10Fix broken build due to missing mapsector.h includeKahrl1-0/+1
2013-09-10Add --migrate to manpages and update manpage datesKahrl2-2/+10
2013-09-10Add license headers and remove useless includesKahrl9-82/+178
2013-09-09Use system-wide LevelDB instead of bundled oneSfan5132-25810/+12
2013-09-09Prevent ModMgr from deleting backend setting in world.mtSfan51-1/+3
2013-09-09Make --migrate update world.mt tooSfan51-1/+5
2013-09-09Add note about --migrate only working with minetestserver or --serverSfan51-1/+1
2013-09-09Fix 'Unknown map backend' error when using Configure menu right after ↵Sfan51-1/+1
creating world
2013-09-09Use STL containers instead of irr::core::listSfan58-12/+9
2013-09-09Add message that LevelDB is not supported on WindowsSfan51-0/+1
2013-09-09Make it compileSfan57-8/+14
2013-09-09Add dummy and LevelDB database backendsIlya Zhuravlev148-242/+26766
2013-09-08Run updatepo.shIlya Zhuravlev20-2267/+2348
2013-09-08Add fallback font support for some languages.Ilya Zhuravlev5-5/+47
2013-09-08Add minetest.get_gametime() API function, that returns the number of seconds ↵Novatux3-0/+15
since the world was created.
2013-09-07Translated using Weblate (Portuguese)Leonardo Costa1-77/+63
2013-09-07Translated using Weblate (German)Block Men1-5/+5
Fix typo
2013-09-07Translated using Weblate (Chinese (China))Shen Zheyu1-57/+46
2013-09-06Add mapgen_stair_cobble alias to minimalSfan51-0/+1
2013-09-06Standardized method of getting node info in dungeon mapgen.0gb.us1-1/+1
2013-09-05Add sanity check to sort functionsapier1-0/+6
2013-09-05Fix selectionbox not honoring anaglyph mode 3d distortionsapier1-2/+14
2013-09-05Fix crash on lua exceptionsapier1-0/+5