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path: root/src/script/lua_api/l_base.cpp (follow)
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* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-271-2/+2
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* Fix current mod name change missed during rebaseShadowNinja2015-05-161-4/+4
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* Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-081-9/+31
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-27/+20
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* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+63
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)