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path: root/src/script/lua_api/l_mainmenu.h (follow)
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* Add online content repositoryrubenwardy2018-04-191-1/+4
| | | | Replaces mods and texture pack tabs with a single content tab
* Load dependencies and description from mod.confAndrew Ward2018-03-281-2/+6
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* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-171-4/+1
| | | | * Migrate cpp headers to pragma once
* Remove remaining modstore code (#6120)Elijah Duffy2017-07-141-4/+0
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* Improve the path select GUI (#5852)red-0012017-06-111-1/+1
| | | | | | | | | | | - Allow lua to chose whatever directories or files can be selected - Fix selecting directories - Rename dialog to `guiPathSelectMenu` from `guiFileSelectMenu` - Rename lua function for opening the menu from `show_file_open_dialog` to `show_path_select_dialog` - Remove duplicate code and fix code style. Related changes - fix `clang-format` whitelist. - Regenerate minetest.conf.example
* Main Menu: Add get_clientmodpath API (#5912)Elijah Duffy2017-06-061-0/+2
| | | Add `core.get_clientmodpath` to main menu API (also possible in async calls).
* Use a settings object for the main settingsShadowNinja2017-05-061-1/+2
| | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-131-5/+2
| | | | | | | | | | * squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client
* Add version APIShadowNinja2016-10-311-2/+0
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* l_mainmenu.h: remove unused l_get_dirlist functionest312015-08-301-2/+0
| | | | | | | | | | | The commit 8f9af57314f71aae1cc77e13f9996e13015d776d "Add core.get_dir_list" by @ShadowNinja has removed the implementation of the l_get_dirlist function and all its usages from the l_mainmenu.cpp file, but hasn't removed it from the header file. The reason why this hasn't been detected earlier is that C++ has this interesting feature to still make it possible to create instances of classes whose never used private methods are declared but not defined.
* Add Lua function get_video_modes() for main menuCraig Robbins2015-03-281-0/+2
| | | | Also updates and uses porting::getSupportedVideoModes()
* Server: announce MIN/MAX protocol version supported to serverlist. Client: ↵est312015-02-181-0/+6
| | | | | | | check serverlist Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server
* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-291-1/+3
| | | | Also rewrite mapgen registration for static initialization
* Add video driver selection to settings menu (based uppon idea from ↵sapier2014-08-231-0/+2
| | | | webdesigner97)
* Organize builtin into subdirectoriesShadowNinja2014-05-071-1/+1
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* Add support for dpi based HUD scalingsapier2014-04-271-0/+2
| | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
* Add formspec tableKahrl2014-01-131-0/+2
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* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-051-0/+2
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* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-291-0/+6
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* Add translation for main menusapier2013-08-171-0/+2
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+137