Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add LuaSecureRandom | est31 | 2015-11-08 | 1 | -0/+115 |
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* | SAPI: Fix seed parameter truncation for LuaPseudoRandom constructor | kwolekr | 2015-10-26 | 1 | -3/+3 |
| | | | | | Also fix a potential seed truncation issue on platforms where the range of ptrdiff_t (the underlying type of lua_Integer) is too small. | ||||
* | SAPI: Mark all Lua API functions requiring envlock | kwolekr | 2015-10-25 | 1 | -0/+5 |
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* | SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function | kwolekr | 2015-05-17 | 1 | -0/+58 |
| | | | | | | This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap. Retrieving smaller slices of noise from the computation result as needed optimizes memory usage while maintaining a reasonable amount of CPU overhead. | ||||
* | Add optional buffer param for bulk data array writes in Lua | kwolekr | 2015-05-17 | 1 | -9/+19 |
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* | Add 'persistence' alias for Lua noiseparams and validate more vector parameters | kwolekr | 2015-04-19 | 1 | -6/+6 |
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* | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr | 2015-03-22 | 1 | -95/+165 |
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* | LuaPerlinNoiseMap: Fix 3d noise safety check | kwolekr | 2014-12-12 | 1 | -1/+1 |
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* | LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ↵ | kwolekr | 2014-12-12 | 1 | -14/+10 |
| | | | | 3d noise with a buffer created for 2d | ||||
* | Add support for NoiseParams in minetest.get_perlin() and add docs on ↵ | kwolekr | 2014-12-12 | 1 | -15/+31 |
| | | | | NoiseParams to lua_api.txt | ||||
* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 | 1 | -14/+10 |
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* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 | 1 | -4/+4 |
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* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 | 1 | -12/+41 |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | ||||
* | noise: Throw exception on noise allocation failure | kwolekr | 2014-11-29 | 1 | -3/+7 |
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* | Add option 'eased' to NoiseParams | SmallJoker | 2014-11-13 | 1 | -2/+2 |
| | | | | Signed-off-by: Craig Robbins <kde.psych@gmail.com> | ||||
* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 | 1 | -2/+2 |
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* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 | 1 | -2/+2 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 | 1 | -1/+4 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -5/+2 |
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* | Add Lua PerlinNoiseMap:get#dMap_flat API | kwolekr | 2013-06-27 | 1 | -0/+45 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 | 1 | -0/+373 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |