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* Add flags and lacunarity as new noise parameterskwolekr2014-12-071-2/+2
| | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-17/+9
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* Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr2013-06-271-1/+2
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* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+134
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)