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path: root/src/script/lua_api/l_object.cpp (unfollow)
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2020-12-28Fix item tooltip background color not workingLars Mueller1-1/+2
2020-12-28Display Minetest header when menu_last_game value isn't available anymore (#1...Zughy2-0/+11
2020-12-24Fix minetest.is_nanLars Mueller3-14/+4
2020-12-24Fix some minor code issues all over the placesfan519-109/+45
2020-12-23Minor profiler fixes.Lars2-1/+4
2020-12-23Fix unsafe cast in l_objectrubenwardy1-2/+2
2020-12-23CI: fix buildsfan52-21/+10
2020-12-23Add dependency resolution to ContentDB (#9997)rubenwardy4-5/+300
2020-12-22Fix fallnode rotation of wallmounted nodebox/mesh (#10643)Wuzzy1-13/+27
2020-12-22Fix GLES shader support after #9247 (#10727)Vitaliy4-4/+20
2020-12-19Fix some more joystick issues (#10624)Markus7-48/+53
2020-12-19MainMenu: Add clear button and icon for search input (#10363)Andrey5-3/+19
2020-12-19Cleanup shader generation code (#10663)Vitaliy11-384/+164
2020-12-19Add open user data button to main menu (#10579)rubenwardy9-19/+100
2020-12-18DevTest: Add food item to test food replacement (#10642)Wuzzy2-0/+7
2020-12-18Make installer create its own Minetest folder (#10445)LoneWolfHT1-5/+6
2020-12-18Documentation for highest formspec_version[] and changelog (#10592)DS2-16/+18
2020-12-15Allow configuring block disk and net compression. Change default disk level.Lars10-40/+47
2020-12-15Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S4-6/+31
2020-12-15lua_api.txt: Add mod_orgin to node def (#10697)wsor40351-0/+7
2020-12-14Semi-transparent background for nametags (#10152)Zughy2-9/+47
2020-12-14Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"SmallJoker1-9/+1
2020-12-12GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker1-1/+9
2020-12-10Various documentation fixes (#10692)SmallJoker3-6/+24
2020-12-05Implement mapblock camera offset correctly (#10702)hecks4-74/+63
2020-12-04Revert "Increase limit for simultaneous blocks sent per client and the meshge...sfan52-4/+4
2020-12-04Cross-reference the node level manipulation functions (#10633)Oblomov1-1/+3
2020-12-04Fix MSAA stripes (#9247)HybridDog5-10/+13
2020-12-04Fix certain connected nodeboxes crashing when fallingsfan51-1/+1
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker1-0/+3
2020-11-26Avoid generating the same chunk more than once with multiple emerge threads.Lars11-50/+5
2020-11-26Change typedef to normal definitions in GUI codesfan52-14/+14
2020-11-26Return star color calculation to what it previously wassfan51-1/+1
2020-11-26Fix stylenumzero1-2/+4
2020-11-26Provide fallback star color for GLES 2 with MT shaders disablednumzero1-4/+5
2020-11-26Sky: support GLES2numzero5-10/+31
2020-11-26Allow missing shadersnumzero1-1/+1
2020-11-26Replace TriangleFan as poorly supportednumzero1-11/+11
2020-11-26Reuse seed when updating starsnumzero2-3/+6
2020-11-26Store stars in a single static mesh buffernumzero2-115/+92
2020-11-26Don't evaluate things many timesnumzero1-7/+6
2020-11-26Batch cloud drawingnumzero1-24/+23
2020-11-26Avoid marking map blocks dirty upon deserialization.Lars1-3/+3
2020-11-25Fix camera panning glitches (partially revert 10489.)Lars1-1/+4
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo6-10/+57
2020-11-22Fix Visual Studio build in ActionsMoNTE481-3/+3
2020-11-20Move Mapgen V7 river generation into the main generation loop (#10639)Paramat2-49/+32
2020-11-16Increase limit for simultaneous blocks sent per client and the meshgen cache.Lars2-4/+4
2020-11-15Auto build client appimage (#10561)Lejo2-27/+98
2020-11-15Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2-2/+28