aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_object.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Use a table in set_physics_override()PilzAdam2013-12-031-18/+20
|
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-031-1/+10
|
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-171-0/+11
|
* Re-fix hud_change stat argument retrievalkwolekr2013-09-261-7/+9
| | | | | Conflicts: src/script/lua_api/l_object.cpp
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-051-0/+30
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-14/+11
|
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-201-0/+29
|
* Add drowningPilzAdam2013-06-191-0/+1
|
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-261-0/+18
|
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-0/+1095
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)