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Server-optimized Minetest 5.6.0
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Author
Files
Lines
2014-11-30
Fix segfault at exit caused by non grabbed font
Kahrl
1
-0
/
+1
2014-11-30
settings: Add setting groups and multiline entries
kwolekr
3
-246
/
+478
2014-11-30
Make hud use fontengine too
sapier
12
-47
/
+41
2014-11-30
Scale form elements consistently
Zefram
3
-209
/
+287
2014-11-30
Implement proper font handling
sapier
91
-194
/
+902
2014-11-29
noise: Throw exception on noise allocation failure
kwolekr
3
-9
/
+38
2014-11-29
Fix MSVC compiling error (argc/argv not available to pass to init_gettext)
SmallJoker
1
-3
/
+3
2014-11-28
Improve Lua API documentation
Ciaran Gultnieks
1
-5
/
+11
2014-11-28
Update minetest.po (Japanese)
Rui
1
-33
/
+66
2014-11-28
Fix regression with command line --go option
Craig Robbins
1
-3
/
+10
2014-11-27
Add minetest.copy_table(table) To get rid off the "table references"
SmallJoker
2
-0
/
+14
2014-11-26
Don't corrupt stepheight when setting other properties
Ciaran Gultnieks
1
-2
/
+2
2014-11-26
Wield: always obey anisotropic_filter setting, not just for hi res textures
Kahrl
1
-3
/
+2
2014-11-26
EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don't use in 1.7.3 or below
Kahrl
1
-0
/
+2
2014-11-27
added enable_build_where_you_stand option
Sokomine
3
-0
/
+5
2014-11-26
Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps
Kahrl
2
-2
/
+6
2014-11-26
Fix some undeclared global variables
Craig Davison
2
-6
/
+7
2014-11-26
Only set the camera update keymap when using a debug build
rubenwardy
1
-1
/
+6
2014-11-26
Fix Android main menu crash, and user data directory check.
Kodexky
2
-3
/
+5
2014-11-26
Increase step smoothing to fit 1:1 stairs (works well on slabs too)
Calinou
1
-1
/
+1
2014-11-26
Fix client "double saving" simple singleplayer local maps
Craig Robbins
3
-4
/
+9
2014-11-25
Fixes for Android build errors. Enable sensor landscape rotation.
KodexKy
5
-14
/
+15
2014-11-25
Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...
dvere
1
-2
/
+2
2014-11-23
Make duplicate warning checks file and line specific
ShadowNinja
1
-6
/
+12
2014-11-23
Fix console spaming by debug function on mod checking for global variable to ...
sapier
1
-2
/
+3
2014-11-23
Port createForsythOptimizedMesh from Irrlicht 1.8
RealBadAngel
2
-0
/
+654
2014-11-23
Fix regression with USE_REDIS (refactor_main)
Craig Robbins
1
-1
/
+1
2014-11-23
refactor main.cpp
Craig Robbins
1
-916
/
+1210
2014-11-22
Fix smooth lighting (ambient occlusion)
Craig Robbins
1
-13
/
+18
2014-11-22
Fix compiling if no endian.h found
Pavel Puchkin
1
-0
/
+3
2014-11-21
Update credits menu
ShadowNinja
1
-3
/
+8
2014-11-21
serialize.h: use machine native byte swapping if available, fall-back to prev...
Rafael Reilova
8
-85
/
+115
2014-11-21
Optimise functions from CNodeDefManager and VoxelManipulator
Craig Robbins
4
-22
/
+28
2014-11-21
Optimise getTileInfo()
Craig Robbins
2
-46
/
+40
2014-11-20
Mgv5 1 up 1 down overgeneration for biome surface continuity
paramat
1
-16
/
+18
2014-11-20
Mgv5 get ground level at point function. Fast spawn player version
paramat
2
-4
/
+38
2014-11-20
Simplify loading of Android version of menu
ShadowNinja
6
-150
/
+136
2014-11-20
Fix leaking global in texture pack menu
ShadowNinja
1
-4
/
+4
2014-11-20
Fix raillike bug (currently manifests itself on Android), and minor improveme...
Kodexky
1
-7
/
+8
2014-11-19
Clean up rollback
ShadowNinja
12
-1215
/
+848
2014-11-19
Fix wallmounted mesh rotations
ShadowNinja
2
-3
/
+3
2014-11-19
Add strict module
ShadowNinja
4
-3
/
+51
2014-11-19
Tweak core.serialize
ShadowNinja
1
-168
/
+154
2014-11-19
Add (optional) client-side saving of server map to disk
sfan5
4
-0
/
+48
2014-11-19
Fix Belarusian translation header
ShadowNinja
1
-8
/
+8
2014-11-19
Add gettext to Travis build
ShadowNinja
1
-2
/
+2
2014-11-19
Remove unused rangelim function (the macro still exists)
Kahrl
1
-9
/
+0
2014-11-18
Fix indonesian language errors
SmallJoker
1
-14
/
+1
2014-11-18
Update Indonesian Language
srifqi
1
-89
/
+103
2014-11-15
Fix double free bug when server is shut down
Craig Robbins
1
-0
/
+1
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