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path: root/src/script/lua_api/l_vmanip.cpp (follow)
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* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-031-1/+1
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr2014-01-191-0/+44
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* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ↵kwolekr2013-11-301-7/+16
| | | | made optional this time; also fixed a slight bug with night values being ignored
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-301-0/+44
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* LuaVoxelManip: Update parameter index of set_lighting()kwolekr2013-11-211-2/+2
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-17/+22
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* LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr2013-07-061-2/+0
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* LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵kwolekr2013-06-291-21/+27
| | | | light and liquid updates
* Apply various fixes to several thingskwolekr2013-06-271-2/+6
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* LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵kwolekr2013-06-271-17/+37
| | | | back to map
* Add minetest.get_mapgen_object to APIkwolekr2013-06-271-2/+8
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* Add LuaVoxelManipkwolekr2013-06-271-0/+264