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* Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-251-1/+1
* Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-123-16/+4
* Move instead of copy during content install if possiblesfan52021-10-071-16/+14
* Move archive extraction in content store to async jobsfan52021-10-071-4/+8
* Make fs::extractZipFile thread-safesfan52021-10-071-4/+4
* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-072-0/+19
* Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy2021-10-051-2/+9
* Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton2021-10-051-2/+3
* Add get_server_max_lag() (#11671)Wuzzy2021-10-052-0/+15
* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-012-4/+6
* Make sure relevant std::stringstreams are set to binarysfan52021-09-112-9/+7
* Dynamic_Add_Media v2 (#11550)sfan52021-09-092-16/+24
* Async-related script cleanupssfan52021-08-285-39/+43
* Remove redundant on_dieplayer callssavilli2021-08-281-18/+0
* Joystick sensitivity for player movement (#11262)NeroBurner2021-08-272-12/+16
* HUD: Reject and warn on invalid stat types (#11548)SmallJoker2021-08-212-5/+8
* Validate staticdata and object property length limits (#11511)sfan52021-08-191-0/+2
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-292-0/+49
* Refactor video driver name retrieval (#11413)hecks2021-07-111-4/+3
* Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker2021-06-301-1/+4
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-201-2/+14
* Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan52021-06-162-25/+0
* Add core.compare_block_status function (#11247)SmallJoker2021-05-302-2/+34
* script: Replace calls to depreated luaL_openlibsfan52021-05-3017-22/+22
* Fix curl_timeout being ignored for Lua HTTP fetchessfan52021-05-171-5/+3
* fix: extractZipFile is not part of Client but more generic.Loic Blot2021-05-061-1/+2
* refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot2021-05-031-2/+3
* refacto: RenderingEngine is now better hiddenLoic Blot2021-05-031-1/+1
* refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot2021-05-031-71/+2
* Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson2021-04-232-2/+25
* Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan52021-04-092-9/+12
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-301-8/+4
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-231-89/+27
* Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker2021-03-201-3/+2
* Protect mg_name and mg_flags from being set by Lua (#11010)sfan52021-03-041-10/+35
* Settings: Push groups in to_table as wellSmallJoker2021-03-011-8/+25
* Add nametag background setting and object property (#10937)rubenwardy2021-02-171-3/+26
* Use consistent temp folder path (#10892)rubenwardy2021-02-072-0/+13
* Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy2021-02-061-4/+2
* Drop wide/narrow conversion functionssfan52021-02-021-1/+1
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-012-6/+17
* Preserve immortal group for players when damage is disabledsfan52021-01-311-0/+9
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-311-61/+40
* Settings: Proper priority hierarchySmallJoker2021-01-292-2/+2
* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-224-208/+18
* MgOre: Fix invalid field polymorphism (#10846)rubenwardy2021-01-211-1/+1
* Removed some obsolete code (#10562)Zughy2021-01-211-3/+0
* ObjectRef: fix some v3f checks (#10602)Zughy2021-01-211-20/+17
* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-042-0/+13
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-021-1/+1