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* Split settings into seperate source and header filesShadowNinja2014-09-212-1/+4
* Add compression APIShadowNinja2014-09-202-0/+47
* Simplify and optimize schematic replacementsShadowNinja2014-09-111-27/+27
* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-013-6/+39
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-012-0/+15
* Add lua exception handling test codesapier2014-08-232-0/+40
* Fix seg fault if popping from empty stack (L-system trees)Craig Robbins2014-08-231-3/+13
* Add video driver selection to settings menu (based uppon idea from webdesigne...sapier2014-08-232-0/+34
* Mod profiling supportsapier2014-08-192-0/+11
* Fix the *CDP displaySmallJoker2014-08-151-4/+4
* Fix issue 1527Craig Robbins2014-07-291-34/+34
* Clear inventory before setting listsShadowNinja2014-06-231-9/+10
* Remove a lot of superfluous ifndef USE_CURL checkssapier2014-06-191-8/+2
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-141-5/+19
* Small cleanup of hud add/remove codesapier2014-05-311-8/+4
* Make print() NUL-safeShadowNinja2014-05-151-3/+4
* Use "core" namespace internallyShadowNinja2014-05-0810-93/+92
* Organize builtin into subdirectoriesShadowNinja2014-05-075-10/+21
* Add write_json() to the async APIShadowNinja2014-05-071-0/+1
* Fix heart + bubble bar size on different texture packssapier2014-05-072-0/+39
* Add proper lua api deprecated handlingsapier2014-04-293-0/+8
* Fix code style of async APIShadowNinja2014-04-271-1/+1
* Remove dependency on marshal and many other async changesShadowNinja2014-04-276-1154/+10
* Add support for dpi based HUD scalingsapier2014-04-272-0/+30
* Remove liquid_finite and weatherproller2014-04-182-28/+0
* Fix all warnings reported by clangSfan52014-04-151-2/+2
* Use integers instead of float valuesBlockMen2014-04-121-2/+2
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-122-2/+36
* Add third person viewBlockMen2014-04-122-0/+29
* Add support for named threads (atm linux only)sapier2014-04-091-0/+3
* Minor fixes for file/modlist download in mainmenusapier2014-04-091-5/+3
* Cleanup client init states by bumping protocol versionsapier2014-04-082-1/+134
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-155-20/+20
* Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja2014-03-151-14/+14
* Make sure we get a stacktrace for as many lua errors as possibleSfan52014-03-151-14/+14
* Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr2014-03-081-14/+16
* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-271-6/+2
* Fix g_settings not being includedSfan52014-02-161-0/+1
* Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr2014-02-151-3/+6
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-152-0/+31
* Add capability to read table flag fields from Lua APIkwolekr2014-02-091-1/+0
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-081-6/+15
* Fix invalid check for fread error on extracting zipsapier2014-02-071-3/+2
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-032-31/+18
* Add minetest.kick_player(name, reason)sapier2014-02-032-0/+29
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-012-0/+26
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-012-0/+43
* New HUD element - waypoint.RealBadAngel2014-01-261-0/+13
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-231-1/+1
* LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr2014-01-192-0/+47