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* Readd basic_debug as a HUD flag (#12020)Lars Müller2022-03-051-14/+5
* Allow get_sky to return a table (#11963)Zughy2022-03-052-28/+62
* Lua API documentation: Various fixes (#12059)SmallJoker2022-02-231-24/+25
* Fix broken server startup if curl is disabled (#12046)sfan52022-02-042-17/+25
* Use virtual paths to specify exact mod to enable (#11784)rubenwardy2022-01-301-6/+6
* Define control(bits) as "unset" for entities (#11995)Lars Müller2022-01-271-5/+8
* Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy2022-01-221-69/+71
* Mainmenu game-related changes (#11887)sfan52022-01-091-11/+39
* Restore pass-through of direction keys (#11924)sfan52022-01-092-19/+31
* Use a database for mod storage (#11763)Jude Melton-Houghton2022-01-071-7/+11
* Refactor trusted mod checking codesfan52021-12-182-67/+4
* Don't let HTTP API pass through untrusted functionsfan52021-12-182-4/+22
* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-181-1/+1
* Implemented disconnect_player (#10492)Corey Powell2021-11-262-8/+8
* Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan52021-11-261-14/+17
* Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)Elijah Duffy2021-11-102-0/+58
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-313-10/+15
* Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-251-1/+1
* Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-123-16/+4
* Move instead of copy during content install if possiblesfan52021-10-071-16/+14
* Move archive extraction in content store to async jobsfan52021-10-071-4/+8
* Make fs::extractZipFile thread-safesfan52021-10-071-4/+4
* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-072-0/+19
* Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy2021-10-051-2/+9
* Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton2021-10-051-2/+3
* Add get_server_max_lag() (#11671)Wuzzy2021-10-052-0/+15
* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-012-4/+6
* Make sure relevant std::stringstreams are set to binarysfan52021-09-112-9/+7
* Dynamic_Add_Media v2 (#11550)sfan52021-09-092-16/+24
* Async-related script cleanupssfan52021-08-285-39/+43
* Remove redundant on_dieplayer callssavilli2021-08-281-18/+0
* Joystick sensitivity for player movement (#11262)NeroBurner2021-08-272-12/+16
* HUD: Reject and warn on invalid stat types (#11548)SmallJoker2021-08-212-5/+8
* Validate staticdata and object property length limits (#11511)sfan52021-08-191-0/+2
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-292-0/+49
* Refactor video driver name retrieval (#11413)hecks2021-07-111-4/+3
* Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker2021-06-301-1/+4
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-201-2/+14
* Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan52021-06-162-25/+0
* Add core.compare_block_status function (#11247)SmallJoker2021-05-302-2/+34
* script: Replace calls to depreated luaL_openlibsfan52021-05-3017-22/+22
* Fix curl_timeout being ignored for Lua HTTP fetchessfan52021-05-171-5/+3
* fix: extractZipFile is not part of Client but more generic.Loic Blot2021-05-061-1/+2
* refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot2021-05-031-2/+3
* refacto: RenderingEngine is now better hiddenLoic Blot2021-05-031-1/+1
* refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot2021-05-031-71/+2
* Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson2021-04-232-2/+25
* Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan52021-04-092-9/+12
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-301-8/+4
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-231-89/+27