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Server-optimized Minetest 5.6.0
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scripting_mainmenu.cpp
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2017-03-13
[CSM] Add client-sided chat commands (#5092)
red-001
9
-33
/
+100
2017-03-13
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
Loïc Blot
8
-18
/
+76
2017-03-13
[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
red-001
10
-6
/
+66
2017-03-13
[CSM] Client side modding
Loic Blot
37
-64
/
+488
2017-03-13
GUI: Allow texture packs to customize the progress bar (#5368)
kilbith
2
-24
/
+48
2017-03-11
Save metainfo for falling nodes
Vladislav Tsendrovskii
1
-8
/
+25
2017-03-11
Enable server side occlusion culling by default.
Lars Hofhansl
3
-3
/
+3
2017-03-11
Allow server side occlusion culling.
Lars Hofhansl
7
-66
/
+92
2017-03-11
Do not increase breath if at full breath.
Auke Kok
1
-1
/
+1
2017-03-11
database-redis: Support password authentication
sfan5
1
-0
/
+12
2017-03-11
Climb speed: Increase default setting from 2 to 3
paramat
3
-3
/
+3
2017-03-11
Minimap: Optimise
number Zero
3
-80
/
+59
2017-03-11
Light calculation: New bulk node lighting code
Dániel Juhász
10
-636
/
+408
2017-03-10
Optimize item.lua
tenplus1
1
-18
/
+19
2017-03-10
GUI: Convert loading screen's progress bar to image (#5362)
kilbith
3
-21
/
+27
2017-03-06
CI: Add memleak checking using valgrind (#5350)
Loïc Blot
3
-1
/
+15
2017-03-05
Update .appdata and .desktop files
Juhani Numminen
3
-11
/
+23
2017-03-05
Dungeons: Use 'block' instead of 'brick' for nodebox stairs
paramat
2
-10
/
+10
2017-03-05
Font: attempt fallback font, abort if no fonts found.
Auke Kok
1
-3
/
+23
2017-03-05
README.txt: Clarify loading of minetest.conf
Fixer
1
-1
/
+3
2017-03-04
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2
-0
/
+17
2017-03-04
FormSpec: Add position and anchor elements (#5284)
adelcoding1
3
-8
/
+109
2017-02-27
Fixed spelling mistakes (#5312)
Bond-009
1
-4
/
+4
2017-02-26
Dungeongen: Add and improve parameters
paramat
4
-108
/
+137
2017-02-25
Fix crash that can be caused by the shutdown command. (#5292)
red-001
1
-1
/
+2
2017-02-22
Fix wrong meta key in item meta on ItemStack construction
rubenwardy
1
-22
/
+6
2017-02-20
Fix the documentation for `minetest.is_yes` (#5276)
red-001
1
-1
/
+1
2017-02-18
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
3
-4
/
+8
2017-02-18
Voxelmanip: Do not emerge or blit to blocks over map gen limit
paramat
1
-1
/
+1
2017-02-18
Multiplayer menu: fix attempt to open nonexistant image
kilbith
2
-2
/
+3
2017-02-18
Statbars.lua: Cache enable_damage setting
tenplus1
1
-5
/
+5
2017-02-18
Fix not being able to damage players in minimal (#5266)
red-001
1
-14
/
+47
2017-02-18
Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)
red-001
2
-5
/
+4
2017-02-18
Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...
red-001
1
-1
/
+3
2017-02-16
Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)
Auke Kok
38
-619
/
+23
2017-02-16
Cavegen: Place correct biome surface in tunnel entrances
paramat
1
-15
/
+33
2017-02-16
Objectpos over limit: Avoid crash caused by sector over limit
paramat
2
-9
/
+13
2017-02-16
Fix a small regression caused by e2ad76f.
red-001
1
-9
/
+10
2017-02-15
Fix >5 year old PlayerSAO deletion bug
sfan5
1
-8
/
+4
2017-02-14
FreeType: address font license issues (#5230)
Auke Kok
46
-4
/
+610
2017-02-13
Lighting: Update lighting at block loading
Dániel Juhász
7
-121
/
+273
2017-02-12
Mainmenu: Brighter text colours for readability
Hybrid Dog
1
-3
/
+3
2017-02-12
Footsteps: Fix offset footstep and shallow water sound bugs
paramat
3
-1
/
+14
2017-02-10
Plantlike: Fix visual_scale being applied squared
paramat
3
-5
/
+9
2017-02-10
Use tree to list mods rather than textlist
rubenwardy
3
-112
/
+59
2017-02-10
Revert "Plantlike: Fix visual_scale being applied squared (#5115)"
Craig Robbins
1
-0
/
+2
2017-02-10
Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"
Craig Robbins
2
-9
/
+3
2017-02-10
Add textures for air and ignore items (#5196)
Wuzzy
3
-4
/
+4
2017-02-10
Correct lua_api.txt docs related to meta (#5198)
rubenwardy
1
-7
/
+12
2017-02-09
Change default nodetimer_interval to 0.2s. (#5193)
Auke Kok
3
-3
/
+3
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