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* [CSM] Add support for positional audio. (#5516)red-0012017-04-064-12/+47
* [CSM] Add local node meta reference. (#5508)red-0012017-04-045-9/+75
* [CSM] Add function and chat command to disconnect from server. (#5487)red-0012017-04-012-0/+21
* Fix clang-format Columns WidthLoic Blot2017-03-312-9/+8
* Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat2017-03-301-0/+1
* l_minimap: don't show minimap if configuration doesn't allow itLoïc Blot2017-03-291-0/+5
* [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-222-0/+20
* Refactor Game class (part 2) (#5422)Loïc Blot2017-03-191-0/+10
* Block access to the `io` libraryred-0012017-03-191-26/+4
* [CSM] Fix minimap problems (#5405)Loïc Blot2017-03-171-6/+10
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-176-20/+46
* Fix indentation problem since merge resolutionLoïc Blot2017-03-161-1/+1
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-164-0/+268
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-162-6/+6
* Get biome list: Downgrade missing biome message to infostreamparamat2017-03-161-4/+4
* Add `get_wielded_item`red-0012017-03-1312-33/+63
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-131-2/+1
* [CSM] Add `on_punchnode` callbackred-0012017-03-132-1/+22
* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-132-0/+45
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-132-0/+25
* [CSM] storage + fixesLoic Blot2017-03-134-8/+4
* [CSM] Improve security for client-sided mods (#5100)red-0012017-03-133-26/+163
* [CSM] Add local formspecs. (#5094)red-0012017-03-134-3/+82
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-1311-39/+129
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-132-0/+31
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-132-0/+39
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-137-1/+56
* [CSM] Client side moddingLoic Blot2017-03-1317-30/+314
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-112-30/+20
* Fix wrong meta key in item meta on ItemStack constructionrubenwardy2017-02-221-22/+6
* Add ModMetadata API (#5131)Loïc Blot2017-02-084-0/+209
* Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy2017-02-072-15/+28
* Add ItemStack key-value meta storagerubenwardy2017-02-048-10/+243
* Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-045-218/+366
* Make NodeMetaRef::getmeta a non-static memberrubenwardy2017-02-042-15/+15
* Serverlist: Add ping indicators (#5164)kilbith2017-02-031-0/+7
* Tell on_punch to expect a return valueDuane Robertson2017-02-011-1/+1
* from_table: Fix crash for missing inventory or fieldSmallJoker2017-01-281-19/+27
* Make entity on_punch have same signature and behaviour as player on_punchsapier2017-01-282-8/+11
* Implement player attribute backend (#4155)Loïc Blot2017-01-272-0/+47
* Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan52017-01-241-0/+2
* Add hardware node coloring. Includes:Dániel Juhász2017-01-232-0/+21
* Remove os.exit from the Lua secure sandbox (#5090)Loïc Blot2017-01-211-1/+0
* Revert "Detach the player from entities on death." (#5087)Loïc Blot2017-01-211-1/+14
* Add Entity get_texture_mod() to Lua APIsapier2017-01-212-0/+16
* Detach the player from entities on death. (#5077)red-0012017-01-211-14/+1
* Add particle animation, glowsfan52017-01-183-25/+63
* Fix typo in alias for deprecated settexturemodsapier2017-01-171-1/+1
* Rename ObjectRef methods to be consistent and predictablerubenwardy2017-01-163-55/+56
* Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier2017-01-152-4/+12