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* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-121-3/+1
* Make INodeDefManager::getIds return a vector, not a setKahrl2017-09-123-23/+28
* Implement client node dig predictionAuke Kok2017-09-111-0/+6
* Object properties: Fix loss of custom selectionboxSmallJoker2017-09-101-2/+4
* Schematic decorations: Add 'place_offset_y' placement parameterparamat2017-09-101-0/+2
* Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-042-0/+16
* Ores: Add stratum ore (#6352)Paramat2017-09-031-0/+10
* Remove nodeupdate completely (#6358)Rui2017-09-012-26/+0
* Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)sapier2017-09-012-0/+24
* Zoom: Move enabling zoom to a new player object propertyparamat2017-08-301-3/+8
* Clientevent refactor (#6320)Loïc Blot2017-08-281-4/+5
* core.get_objects_inside_radius: Omit removed objects (#6318)you2017-08-271-3/+5
* Overlays for wield and inventory images (#6107)Dániel Juhász2017-08-251-0/+6
* Make entity selection and collision boxes independently settable (#6218)stujones112017-08-241-0/+11
* Respect object property hp_max field for players (#6287)SmallJoker2017-08-232-1/+8
* Minimap: Add new HUD flag for minimap radar modeparamat2017-08-201-6/+9
* Modernize code: very last fixes (#6290)Loïc Blot2017-08-201-3/+3
* Modernize source code: last part (#6285)Loïc Blot2017-08-2027-209/+160
* Code modernization: subfolders (#6283)Loïc Blot2017-08-1925-114/+72
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-189-4/+9
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-1749-211/+70
* l_server, clientenvironment, clientiface: code modernizationLoic Blot2017-08-171-14/+7
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-169-4/+12
* Sort box corners correctlyThomas--S2017-08-041-0/+1
* Add LuaEntity on_death callback (#6177)Loïc Blot2017-07-272-0/+29
* Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)Ben Deutsch2017-07-241-1/+1
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-183-18/+22
* Chat protocol rewrite (#5117)Loïc Blot2017-07-161-1/+2
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-152-0/+25
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-152-25/+0
* Remove remaining modstore code (#6120)Elijah Duffy2017-07-142-149/+0
* Add 'plantlike_rooted' drawtypenumber Zero2017-07-112-0/+2
* Expose getPointedThing to LuaDániel Juhász2017-07-074-0/+152
* Main Menu: Allow copying directories from non-Minetest locations (#6095)Elijah Duffy2017-07-041-2/+1
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-3012-73/+146
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-18/+14
* Fix CSM crash caused by move to C++11. (#6027)red-0012017-06-221-1/+2
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-202-5/+8
* Fix 2 warnings reported by GCCLoic Blot2017-06-201-1/+3
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-1922-96/+61
* find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker2017-06-191-18/+44
* Client::makeScreenshot: remove device paramLoic Blot2017-06-191-1/+1
* Sound: Add pitch option (#5960)Rui2017-06-112-3/+9
* Improve the path select GUI (#5852)red-0012017-06-112-5/+7
* Remove threads.h and replace its definitions with their C++11 equivalents (#5...ShadowNinja2017-06-112-9/+11
* C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot2017-06-104-6/+2
* Order es_DrawType exactly like enum NodeDrawType in nodedef.h (#5946)Thomas--S2017-06-101-3/+4
* CSM: Fix documentation error for register_on_*_chat_messages (#5917)DS2017-06-091-2/+2
* [CSM] Add function to get player privileges (#5933)red-0012017-06-072-0/+15
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-062-5/+3