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* Properly and efficiently use split utility headersPerttu Ahola2012-06-171-1/+1
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* Fix "Node placement prediction failed for (places __default) - Name not known"Perttu Ahola2012-06-161-2/+5
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* Node texture animationPerttu Ahola2012-06-161-19/+77
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* Node placement client-side predictionPerttu Ahola2012-06-101-5/+25
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* Allow replacements in cooking and fuel recipesKahrl2012-06-061-2/+20
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* Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola2012-06-051-10/+55
| | | | after_destruct for quick skipping when a node does not have them
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-051-11/+93
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-051-4/+4
| | | | GPLv2/later, by agreement of major contributors
* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not ↵darkrose2012-06-031-0/+15
| | | | empty in minimal game
* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵Perttu Ahola2012-06-031-1/+10
| | | | a string to aid better inter-object compatibility of code that assumes objects to be players
* minetest.get_craft_resultPerttu Ahola2012-06-031-26/+99
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* NodeMetaRef:{to,from}_table and lua_api.txt additionsPerttu Ahola2012-06-031-82/+73
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* on_metadata_inventory_{move,offer,take}Perttu Ahola2012-06-031-1/+96
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* Implement sign using form field protocolPerttu Ahola2012-06-031-2/+43
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* Add node on_construct, on_destruct callbacks and update lua_api.txtPerttu Ahola2012-06-031-4/+52
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* Strip unneeded variables from NodeMetadatadarkrose2012-06-031-39/+9
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* WIP node metadata, node timersKahrl2012-06-031-180/+156
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* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-081-0/+50
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* PerlinNoise for Lua.Sergey Gilfanov2012-04-071-0/+140
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* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-061-3/+45
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* Remove debug outputPerttu Ahola2012-04-041-2/+0
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* Fix dropped nodeitem visualsPerttu Ahola2012-04-041-0/+3
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* Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola2012-04-011-2/+16
| | | | compatibility
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-011-0/+10
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* Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola2012-04-011-1/+6
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* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-311-0/+11
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* initial_properties field in entity definitionPerttu Ahola2012-03-311-1/+6
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* Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola2012-03-301-4/+125
| | | | names, 2) minetest.register_authentication_handler()
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-301-61/+94
| | | | players too!
* ObjectPropertiesPerttu Ahola2012-03-301-3/+2
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* on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl2012-03-291-102/+186
| | | | | | | Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-291-21/+27
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* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵Perttu Ahola2012-03-291-2/+13
| | | | leveldiff)
* Add EnvRef:set_node()Perttu Ahola2012-03-281-3/+9
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* Add range option to PseudoRandom:next()Perttu Ahola2012-03-281-2/+13
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* Add blockseed to on_generatedPerttu Ahola2012-03-281-2/+4
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* Add minetest.is_singleplayer()Perttu Ahola2012-03-281-0/+8
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* Add PseudoRandom in Lua APIPerttu Ahola2012-03-281-0/+110
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* Lua API for playing soundsPerttu Ahola2012-03-241-6/+65
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* Add sound.digPerttu Ahola2012-03-241-0/+3
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* Add sounds, tune thingsPerttu Ahola2012-03-241-4/+5
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* Add event manager and use it to trigger soundsPerttu Ahola2012-03-241-0/+28
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* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-181-0/+1
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* Fix and improve Server's privilege get/settersPerttu Ahola2012-03-151-4/+1
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* Clean up log messages everywherePerttu Ahola2012-03-111-15/+15
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* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-101-6/+18
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* LuaEntity armor groupsPerttu Ahola2012-03-101-0/+14
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* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-101-28/+25
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* Digging time groups WIPPerttu Ahola2012-03-101-90/+161
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* Add minetest.get_worldpath() for getting location for custom dataPerttu Ahola2012-02-281-0/+9
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