Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Fixed error reported by cppcheck: | Perttu Ahola | 2011-04-11 | 1 | -3/+6 | |
| | | | | [./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332 | |||||
* | better support for old maps | Perttu Ahola | 2011-04-10 | 1 | -1/+11 | |
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* | Map generation is now properly threaded and doesn't block block placement ↵ | Perttu Ahola | 2011-04-10 | 1 | -60/+61 | |
| | | | | and other stuff. | |||||
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 | 1 | -54/+16 | |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 | 1 | -22/+25 | |
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* | items now fall by gravity... also some other random updating | Perttu Ahola | 2011-04-10 | 1 | -4/+9 | |
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* | new object system | Perttu Ahola | 2011-04-10 | 1 | -75/+115 | |
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* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 | 1 | -1/+10 | |
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* | stone shovel now needs cobble, not stone. | Perttu Ahola | 2011-04-06 | 1 | -1/+1 | |
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* | Server: Only send node removal/addition to client if client's player is near ↵ | Perttu Ahola | 2011-04-06 | 1 | -5/+77 | |
| | | | | it. Otherwise set the modified blocks unsent. | |||||
* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 | 1 | -22/+198 | |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | |||||
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 | 1 | -158/+26 | |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 | 1 | -2/+3 | |
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* | Fixed chest contents not immediately updating to all players | Perttu Ahola | 2011-04-04 | 1 | -2/+12 | |
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* | Chests work now! | Perttu Ahola | 2011-04-04 | 1 | -33/+125 | |
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* | initial chest metadata | Perttu Ahola | 2011-04-04 | 1 | -0/+1 | |
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* | fully implemented the sign with the new framework | Perttu Ahola | 2011-04-04 | 1 | -2/+50 | |
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* | commit before some more radical changes | Perttu Ahola | 2011-04-03 | 1 | -0/+32 | |
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* | Removed lua stuff | Perttu Ahola | 2011-04-03 | 1 | -1/+1 | |
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* | Revert mapgen to best working version (2) | Perttu Ahola | 2011-04-03 | 1 | -3/+10 | |
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* | tuned water texture and removed two debug prints from server | Perttu Ahola | 2011-04-02 | 1 | -3/+3 | |
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* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 | 1 | -14/+3 | |
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* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 | 1 | -4/+13 | |
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* | mapgen tweaking | Perttu Ahola | 2011-03-01 | 1 | -8/+10 | |
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* | fixed server sending wrong position of node removal | Perttu Ahola | 2011-02-28 | 1 | -1/+1 | |
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* | added trees (very glitchy) and changed grass texture | Perttu Ahola | 2011-02-28 | 1 | -1/+3 | |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 | 1 | -14/+38 | |
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* | updated scripting api a bit | Perttu Ahola | 2011-02-23 | 1 | -2/+0 | |
| | | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua | |||||
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 | 1 | -111/+178 | |
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* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 | 1 | -14/+19 | |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 | 1 | -203/+251 | |
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* | random code cleaning, shouldn't affect anything | Perttu Ahola | 2011-02-18 | 1 | -65/+9 | |
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* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 | 1 | -72/+210 | |
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* | server now won't crash when it is tries to generate blocks that are not ↵ | Perttu Ahola | 2011-02-15 | 1 | -31/+0 | |
| | | | | inside MAP_GENERATION_LIMIT | |||||
* | New way of determining the outcome of digging | Perttu Ahola | 2011-02-14 | 1 | -9/+20 | |
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* | players to not be saved when map saving is disabled (due to some error) | Perttu Ahola | 2011-02-14 | 1 | -12/+15 | |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 | 1 | -0/+2 | |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 | 1 | -3/+4 | |
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* | mapgen tweaking | Perttu Ahola | 2011-02-06 | 1 | -45/+1 | |
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* | mapgen stuff | Perttu Ahola | 2011-02-05 | 1 | -6/+6 | |
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* | some tweaking | Perttu Ahola | 2011-02-02 | 1 | -2/+6 | |
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* | end-of-day. | Perttu Ahola | 2011-02-01 | 1 | -2/+19 | |
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* | one line of cleaning server code | Perttu Ahola | 2011-02-01 | 1 | -1/+1 | |
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* | This map generator is starting to look pretty good now... also, disabled ↵ | Perttu Ahola | 2011-02-01 | 1 | -3/+29 | |
| | | | | loading player position from disk because map is regenerated always. | |||||
* | partly working chunk-based map generator (doesn't save properly, spawn is ↵ | Perttu Ahola | 2011-02-01 | 1 | -1/+11 | |
| | | | | pretty random) | |||||
* | map generation framework under development... not quite operational at this ↵ | Perttu Ahola | 2011-01-30 | 1 | -14/+21 | |
| | | | | point. | |||||
* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 | 1 | -117/+77 | |
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* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 | 1 | -6/+22 | |
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* | Fixed a bug of server not reloading unloaded blocks when player builds or ↵ | Perttu Ahola | 2011-01-25 | 1 | -1/+7 | |
| | | | | digs on them. | |||||
* | Faster lighting at map generation time | Perttu Ahola | 2011-01-24 | 1 | -20/+46 | |
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