aboutsummaryrefslogtreecommitdiff
path: root/src/server.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-021-0/+1
|
* Don't send objects or map data before definitions have been sentPerttu Ahola2011-12-021-0/+3
|
* Remove stuff made obsolete by making players more ActiveObject-like and ↵Perttu Ahola2011-12-011-13/+0
| | | | raise protocol version number by one (because it is not compatible at all anymore)
* Player-is-SAO WIPPerttu Ahola2011-12-011-1/+1
|
* Fix processing of the default_password setting. It is now actually used as ↵Kahrl2011-12-011-3/+6
| | | | the plaintext password for new users. Also add /setpassword and /clearpassword server commands that can be used by admins with the PRIV_PASSWORD privilege, and update the /help message.
* CraftItem rework and Lua interfaceKahrl2011-11-291-0/+8
|
* Make blocks to be loaded from disk when the active block area reaches themPerttu Ahola2011-11-291-1/+4
|
* Crafting definition in scriptsPerttu Ahola2011-11-291-0/+6
|
* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola2011-11-291-1/+1
| | | | wrapper in old code
* Node definition namesPerttu Ahola2011-11-291-0/+1
|
* Clean mapnode.h and fix other files accordinglyPerttu Ahola2011-11-291-0/+1
|
* Node definitions transferPerttu Ahola2011-11-291-0/+2
|
* Sending of textures WIPPerttu Ahola2011-11-291-1/+9
|
* Move tool definitions to scriptPerttu Ahola2011-11-291-0/+3
|
* Tool definition transfer to clientPerttu Ahola2011-11-291-0/+2
|
* GameDef compilesPerttu Ahola2011-11-291-6/+9
|
* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-291-3/+13
| | | | node/tool/item/whatever types
* Scripting WIPPerttu Ahola2011-11-291-3/+12
|
* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-201-2/+2
|
* Add /clearobjectsPerttu Ahola2011-10-181-0/+1
|
* When granting or revoking privileges, notify the target player tooPerttu Ahola2011-10-161-0/+3
|
* Handle death and respawn betterPerttu Ahola2011-10-151-0/+5
|
* Header file tweaking; mainly for speedPerttu Ahola2011-10-121-6/+1
|
* Fixed/extended/modified ban stuff to be good for inclusionPerttu Ahola2011-08-121-4/+9
|
* added ipban supportConstantin Wenger2011-08-121-0/+21
| | | | | commands: /#ipban <nick> /#ipunban <ip>
* Notify other players of wielded item changeGiuseppe Bilotta2011-08-111-0/+4
|
* fix to the formerPerttu Ahola2011-07-301-0/+3
|
* Server configuration is now written when "/#setting whatever = whatever" is ↵Perttu Ahola2011-07-301-1/+12
| | | | issued.
* map unloading is now a whole lot betterPerttu Ahola2011-06-271-0/+1
|
* moved map generator to separate source filesPerttu Ahola2011-06-251-4/+0
|
* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola2011-05-311-1/+3
| | | | while no players are near it.
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-311-0/+11
|
* hopefully fixed the privilege problemsPerttu Ahola2011-05-291-0/+24
| | | | | --HG-- extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-1/+6
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-221-31/+59
|
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-201-2/+4
|
* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-161-4/+19
| | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
* random comment updatesPerttu Ahola2011-04-301-1/+1
|
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-261-0/+6
|
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-0/+27
|
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-1/+1
|
* Server: Only send node removal/addition to client if client's player is near ↵Perttu Ahola2011-04-061-2/+9
| | | | it. Otherwise set the modified blocks unsent.
* Chests work now!Perttu Ahola2011-04-041-1/+9
|
* mainly work on object scripting apiPerttu Ahola2011-02-231-14/+34
|
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-37/+8
|
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-151-12/+20
|
* mapgen stuffPerttu Ahola2011-02-051-3/+1
|
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-281-0/+2
|
* OMG! Main Menu!Perttu Ahola2011-01-231-2/+5
|
* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-181-5/+8
|