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2020-11-09Fix object interaction distance not being checked (#10547)rubenwardy2-8/+9
2020-11-08ContentCAO: Fix segfault when minimap is disabledSmallJoker1-0/+3
2020-11-07Revert #10495 and simplify.Lars1-1/+8
2020-11-05Fix integer-string conversion for shaderssfan51-4/+4
closes #10605
2020-11-04Add model[] formspec element (#10320)SmallJoker16-1/+545
Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ↵Lars Müller1-6/+13
(#10534) This reverts commit 0f98b54aa4b2361575002d92b29fe222703ba557.
2020-11-04Fix ObjectRef errors due to lua_isnil() (#10564)Zughy3-42/+39
Treat 'none' values as 'nil'
2020-11-03Slight simplification and optimization of RemoteClient.Lars1-13/+7
2020-11-03Increase defaults for viewing_range, active_object_range and related ↵Lars2-12/+12
settings #10597
2020-11-02Block attempts to connect to the client (#10589)red-0013-2/+10
A Minetest peer initiates a connection by sending a packet with an invalid peer_id, for whatever reason the code for doing this ran on both the client and the server meaning you could connect to a client if you knew what the address:port tuple it was listening on.
2020-11-01Fix incorrect deprecation hintsSmallJoker1-4/+4
"good" and "bad" were swapped in the process, resulting in wrong deprecation messages
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy9-80/+71
2020-10-29Player physics: Ensure larger dtime simulation steps (#10563)Lars Müller1-68/+45
2020-10-29Show RTT in ms with 2 digits of precision (#10573)Oblomov1-2/+2
If your ping is in seconds, you probably have other problems.
2020-10-27Avoid resending near blocks unnecessarily.Lars2-46/+42
2020-10-25Fix CSMs on arm64 (#10553)luk3yx1-0/+4
2020-10-25Shaders for Android (GLES 2) (#10506)Vitaliy17-120/+233
Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
2020-10-22Clean up l_object.cpp (#10512)Zughy3-665/+602
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-21Add documentation to builtin core.run_callbacks (#10494)DS1-0/+7
2020-10-21Fix Media... 0% on loading screen (#9478)Maksim1-1/+4
2020-10-21Update jsoncpp to 1.9.4 (#10477)Zughy4-2283/+2473
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-20Devtest: Automatically enable zoom capability (#10493)Paramat2-5/+6
Make minor improvements to the zoom testing chat command. Delete incorrect line about creative mode from README.md.
2020-10-20Fix show_on_minimap default value for local playersfan51-0/+2
fixes #10526
2020-10-19Implement unloading of static_save=false objects according to existing docs ↵sfan54-3/+17
(#10485)
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ↵sfan511-12/+86
property (#10443)
2020-10-19Minor clientmap improvements.Lars2-17/+20
- Avoid calculating isBlockInSight for blocks without meshes. - Add metric for how many blocks the client has currently loaded. - Make some variables constant.
2020-10-18Contributing doc: Minor improvements and a clarification (#10520)Paramat1-4/+2
2020-10-17Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.Lars1-1/+22
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars17-384/+24
2020-10-13Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the ↵Lars2-18/+1
client.
2020-10-13Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)Paramat1-16/+44
2020-10-13Document how to work with ClangFormat (#10468)Paramat1-0/+8
To avoid the common misunderstanding where a contributor thinks they must apply the unsuitable formatting requests ClangFormat makes.
2020-10-13Fix float argument check in minetest.set_timeofday() (#10483)Zughy1-2/+3
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13Android: update gradle, NDK and built tools versionMaksim4-9/+13
2020-10-13Android: add ci with saving artifactsMaksim2-1/+46
2020-10-13Android: get deps as a zip archive and sqlite3 from official sourceMaksim4-17/+57
2020-10-13Add ObjectRef:get_children() (#10480)Zughy3-0/+27
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13Avoid drawing invisible blocks on the client.Lars1-7/+1
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI3-6/+5
2020-10-13Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)Paramat1-3/+11
Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-11Add missing type check to InvRef:set_lists() (#10476)Zughy1-0/+1
2020-10-09Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)HybridDog6-0/+50
2020-10-09Add a short_description to be used by mods (#8980)DS11-2/+102
2020-10-08Fix box[]es not being clipped (#10473)DS1-2/+3
Fixes a regression of #8676.
2020-10-08Mention texture modifier colorspace (#10112)HybridDog1-1/+3
2020-10-06-Wmem-access only called when GCC > 7 (#10453)Zughy1-0/+2
2020-10-06Improve the `fsaa` setting description (#10279)Hugo Locurcio1-2/+7
See https://github.com/minetest/minetest/issues/8459.
2020-10-06Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog9-0/+180
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06Prevent games from setting secure settings (#10460)rubenwardy4-3/+23
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker29-439/+13
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use.