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Server-optimized Minetest 5.6.0
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serverenvironment.cpp
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Age
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*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
1
-1
/
+2
*
[CSM] Client side modding
Loic Blot
2017-03-13
1
-2
/
+2
*
Objectpos over limit: Avoid crash caused by sector over limit
paramat
2017-02-16
1
-1
/
+1
*
Fix >5 year old PlayerSAO deletion bug
sfan5
2017-02-15
1
-8
/
+4
*
Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)
sfan5
2017-02-04
1
-3
/
+8
*
Implement player attribute backend (#4155)
Loïc Blot
2017-01-27
1
-1
/
+2
*
Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082)
Loïc Blot
2017-01-21
1
-7
/
+3
*
Do not force deletion of players when mapblock is full (#5081)
Loïc Blot
2017-01-21
1
-0
/
+6
*
Optimize SAO getStaticData by using std::string pointer instead of return copy
Loic Blot
2017-01-13
1
-3
/
+6
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
1
-10
/
+10
*
Minor: Fix indentation in serverenvironment.cpp
Lars Hofhansl
2017-01-08
1
-51
/
+51
*
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
1
-0
/
+2167
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